kingpaul
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The Prophet
The Prophet
An interesting clerical class...not really in the purview of the contest though. Why do they get d12 for HD?
Prereqs: Looks good to me
Quests: I like the fact that they have to get an artifact, but not use it, then give it to someone else to use it for a higher purpose. Then they are forced to be an advisor to this person they chose. Reminds me of Merlin and Arthur
Animal Form: I like this ability...especially the at will part
Aura of Command: Hmmm..increasing the DC of enchantment/charm abilities only...hmmm
Aura of Grace: eh
Aura of the Divine: Neat ability...perhaps increase it to 100 ft. radius/power level?
Oracle: Nice
Proselytize: Access to the spells, but how many/day can they throw?
Order of God: I like the spells given
Overpwering Faith: I'm not to sure of the mechanics of this one. Does the Prophet need to know what level of spell is about to be thrown?
Uncanny Dodge: What's the use of taking this ability at 2nd or 4th?
Warth of God: Nice ability...can they choose to divide the damage into separate damage types...say 2d6 for fire and 2d6 for electricity?
The Prophet
An interesting clerical class...not really in the purview of the contest though. Why do they get d12 for HD?
Prereqs: Looks good to me
Quests: I like the fact that they have to get an artifact, but not use it, then give it to someone else to use it for a higher purpose. Then they are forced to be an advisor to this person they chose. Reminds me of Merlin and Arthur
Animal Form: I like this ability...especially the at will part
Aura of Command: Hmmm..increasing the DC of enchantment/charm abilities only...hmmm
Aura of Grace: eh
Aura of the Divine: Neat ability...perhaps increase it to 100 ft. radius/power level?
Oracle: Nice
Proselytize: Access to the spells, but how many/day can they throw?
Order of God: I like the spells given
Overpwering Faith: I'm not to sure of the mechanics of this one. Does the Prophet need to know what level of spell is about to be thrown?
Uncanny Dodge: What's the use of taking this ability at 2nd or 4th?
Warth of God: Nice ability...can they choose to divide the damage into separate damage types...say 2d6 for fire and 2d6 for electricity?
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