Fight vs warpriest: am I missing something?


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I really dislike that clerics have an obviously optimal route (Spirit Guardians / Spiritual Weapon + Cantrip / Sanctuary) for every standard combat. Every cleric I've seen played (and I've seen a lot of them, does some variation of that).
 

I really dislike that clerics have an obviously optimal route (Spirit Guardians / Spiritual Weapon + Cantrip / Sanctuary) for every standard combat. Every cleric I've seen played (and I've seen a lot of them, does some variation of that).

Yeah. That can get boring. I'm thinking of Bane to make it easier to land things like Blindness or Command instead.
 


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