Klaus
First Post
Class Acts: Fighter Essentials
The article lists all four current fighter builds (Battlerager, Greatweapon, Guardian and Tempest), the playstyles each build favors, the pros and cons of each build, ability score suggestions, power selection guidelines and tactics. At the end of the article are new Heroic and Paragon feats and two new Paragon Paths.
All in all, I was pleasantly surprised by the article. Clear, to the point and very comprehensive. The feats are generally good (Shield-users will like the Stout Shielf feat, which adds the shield bonus to Fortitude, and a lot of characters will like the feat that lets you use Wis for initiative instead of Dex).
The fighter serves as the foundation on which many parties stand. As the reliable presence who holds fast in the face of adversity, the fighter is a constant and dependable ally who carries heroes through dungeons and ruins, encounter after encounter, without complaint. The fighter's lasting popularity originated in the class's ease of use. A new player could figure out the fighter's function and rules with little trouble. With the 4th Edition fighter, ease of use remains, but it hides a deeper complexity that can enrich playing these characters.
The article lists all four current fighter builds (Battlerager, Greatweapon, Guardian and Tempest), the playstyles each build favors, the pros and cons of each build, ability score suggestions, power selection guidelines and tactics. At the end of the article are new Heroic and Paragon feats and two new Paragon Paths.
All in all, I was pleasantly surprised by the article. Clear, to the point and very comprehensive. The feats are generally good (Shield-users will like the Stout Shielf feat, which adds the shield bonus to Fortitude, and a lot of characters will like the feat that lets you use Wis for initiative instead of Dex).