I was flipping through the ranger paragon paths, and was really impressed with Pathfinder... it just looks downright fun -- kind of a defender-light on stickiness and durability.
Then, I got to thinking... what if you combined pathfinder with fighter, capitalizing on the fighter's specialty tricks with two weapons' categories, gaining even more healing surges, long-duration marking, and additional ways to thwart movement? It looks like there's some real potential there for a fun and effective character.
I'm just going to throw that out there until I get some more actual character building under my belt (still just kind of toying around with the new system) as something that might be worth taking a look at.
Then, I got to thinking... what if you combined pathfinder with fighter, capitalizing on the fighter's specialty tricks with two weapons' categories, gaining even more healing surges, long-duration marking, and additional ways to thwart movement? It looks like there's some real potential there for a fun and effective character.
I'm just going to throw that out there until I get some more actual character building under my belt (still just kind of toying around with the new system) as something that might be worth taking a look at.