Fighting while swimming?

0-hr

Starship Cartographer
Are there any rules for trying to engage in melee combat while swimming (or while under water)?

I found the Swim checks for avoiding being battered by currents, but I'm more interested in penalties to hit, AC, and what not. Or is it just plain impossible to defend youself while in the water?
 

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I would think that it would have to depend on the depth of the water. If the character was completely submerged then I would have to say that they would not be abel to defend themselves. Sorry! I would that anything over 3/4 submerged would hamper a character too severely to matter much.
 

But didn't 2nd ed have all these rules about being able to use thrusting weapons and what not? I guess those got streamlined out?
 


Thank you for the link. I really like the conditional inhibitors that Skip has illustrated within that enhancement. Cool, stuff I could use in my games! Yeah!
 

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