Weather in Upstate New York
I really should add this to my other post. But, oh well.
Don't mind the first paragraphs, just some brainstorming on my part.
hmm. If Frostburn was Open Game Content, I could really run wild with this scenario, since I'll (presumably) have official rules on how to rule an icestorm with a culture that doesn't have the Automobile. Too bad, I bet ice storms there are extremely beautiful as everything looks like it's crystalized. Although I'd hate any Spartan societies and the way they train their soldiers if they started up in the Finger Lakes area. Young soldiers will have absolutely no protection against the cold and would have died of Hypothermia wearing only the thin chiton they wear all year around.
Stormwrack! Again, if Stormwrack was Open Game Content, I can put in the official playtested rules. Debris floating down the river, what kind of damage does it do? I bet 5d6 to Gargantuan creatures.
Like I said above, plagues have been known to hit 1/3 of a populace in the Bronze Age, and early and middle Iron Ages. By the Late Iron Age (around the time of Galen of Alexandria), the people would have understood the methods of externally controlling the plague. And since these are Greeks, you're dealing with a culture who didn't think too badly of being free of their clothing. Because of the heat and high humidity, they'd probably wear only the linen chiton; and while it is really hot, they'd of course do all of their hard work without it.
As for rules of plagues, the Mound Builders had around 20 some-odd species of herbs to work with for relieving pain and suffering. These Greeks will know how to make any number of concoctions for medicine: infusions, syrups, poultices, and tinctures to name a few. And since these are Greeks, a number of surgical operations. Nothing medieval like bleeding and that stuff. Of course, there is magic and psionics: cure light wounds, and holistic touch healers.
How pleasant.
I really should add this to my other post. But, oh well.
LightPhoenix said:Mmm, salt.
I think the best thing about the area, as a campaign, is that you really have an opportunity to make weather play a large role in the campaign.
I've rambled a bit, but my point is the area provides a unique option to make weather very important.
During the winter strong storms come up from the south (Nor'easters), and lake effect snow pummels hits the mid-region. Also, Syracuse is one of the snowiest cities in the US, and Oswego (north of Syracuse, on Lake Ontario) is known for ice storms as well as excessive amounts of lake effect snow.
Don't mind the first paragraphs, just some brainstorming on my part.
hmm. If Frostburn was Open Game Content, I could really run wild with this scenario, since I'll (presumably) have official rules on how to rule an icestorm with a culture that doesn't have the Automobile. Too bad, I bet ice storms there are extremely beautiful as everything looks like it's crystalized. Although I'd hate any Spartan societies and the way they train their soldiers if they started up in the Finger Lakes area. Young soldiers will have absolutely no protection against the cold and would have died of Hypothermia wearing only the thin chiton they wear all year around.
During the spring, there's often heavy flooding as the snows melt, often extreme in the southern areas, around Binghamton, but even as far north as Ithaca and Cortland. In 2006, the Susquehana rose so high that it flooded parts of Binghamton. It turns large streams into small rivers, and makes all rivers very treacherous to cross, especially due to debris.
Stormwrack! Again, if Stormwrack was Open Game Content, I can put in the official playtested rules. Debris floating down the river, what kind of damage does it do? I bet 5d6 to Gargantuan creatures.
During the summer, it can get fairly hot, though it seldom gets excessive. On a clear day, it can be nice. On a cloudy day, it can turn muggy and uncomfortable very quickly. Also, of late mosquitoes have been somewhat of a problem in the area - perfect for a plague or general sickness to hit.
Like I said above, plagues have been known to hit 1/3 of a populace in the Bronze Age, and early and middle Iron Ages. By the Late Iron Age (around the time of Galen of Alexandria), the people would have understood the methods of externally controlling the plague. And since these are Greeks, you're dealing with a culture who didn't think too badly of being free of their clothing. Because of the heat and high humidity, they'd probably wear only the linen chiton; and while it is really hot, they'd of course do all of their hard work without it.
As for rules of plagues, the Mound Builders had around 20 some-odd species of herbs to work with for relieving pain and suffering. These Greeks will know how to make any number of concoctions for medicine: infusions, syrups, poultices, and tinctures to name a few. And since these are Greeks, a number of surgical operations. Nothing medieval like bleeding and that stuff. Of course, there is magic and psionics: cure light wounds, and holistic touch healers.
Fall is by far the most beautiful time in the area, though at night it already gets cold. It also tends to be fairly windy in the area, at least in my experience. It's probably the mildest of the four seasons, IMO.
How pleasant.
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