The Lost Muse
First Post
I'm shortly beginning a campaign set in Eberron, with the additions of Freeport and Ptolus. My question is which of these options will make firearms deadly without totally overpowering the game?
1) Firearms have a x3 critical similar to the longbow, and are as written in the Ptolus book.
2) Firearms have a x3 multiplier and gain a +3 bonus to hit and damage.
3) Firearms have a x2 multiplier, and hit on a ranged touch attack.
Thanks in advance.
1) Firearms have a x3 critical similar to the longbow, and are as written in the Ptolus book.
2) Firearms have a x3 multiplier and gain a +3 bonus to hit and damage.
3) Firearms have a x2 multiplier, and hit on a ranged touch attack.
Thanks in advance.