Firefly RPG?!?!?

Olive

Explorer
Overe here on RPG.net, Jamie Chambers talks very briefly about the Firefly/Serenity RPG that we suspected was in the works after a call fro playtesters last year.

I ask for purely selfish reasons, as the project leader in designing the Serenity Roleplaying Game coming up from Margaret Weis Productions. While there are a few parts of the setting that stretch suspension of disbelief, for the most part it is pretty grounded and believable--with technology that's futuristic but not utterly fantastic, only human characters, etc. But truthfully the story of Firefly/Serenity is about character-driven drama and action (with a healthy dash of humor), and that is what we're working to re-create in our new RPG.

Of course, Firefly doesn't really meet my definition of "hard" sci-fi in any case, because most stories defined as such are more about the science and less about the characters. I've always liked Orson Scott Card's definition of science fiction versus fantasy. Paraphrased, he says that if you push a button to accomplish something miraculous, it's sci-fi; if you pray to a tree to do the same thing, it's fantasy.

Jamie Chambers
Vice President
Margaret Weis Productions, Ltd.
games@margaretweis.com

I wonder what system it'll be for?
 

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Olive said:
Overe here on RPG.net, Jamie Chambers talks very briefly about the Firefly/Serenity RPG that we suspected was in the works after a call fro playtesters last year.



I wonder what system it'll be for?

No clue, but I do know someone who is playtesting it...maybe he will be nice and run something at OGC :)
 

Am I the only one who wishes there was a version of Traveler that clearly dominated the sci-fi RPG market? In many ways, I think "Firefly" really captures the feeling of older Traveler, even if it doesn't have all the same eccentricities of the Traveler setting, and vice versa.
 

I do wish there was something that clearly dominated the sci-fi game market, with an established set of norms. It would really stregthen the genre as a gaming sphere.
 


Crothian said:
d6 star wars did for a while...not true sci fi, but the closet game for dominate the genre that I recall

But it's barely sci-fi, even using the definition Jamie uses in the quote above!

That is, of course, the problem. What type of sci-fi would this hypothetical RPG be? Hard? Sci-Fantasy? The problem with sci-fi is that everyone wants different things from it.
 

Interesting. And here I am working on starting up a Firefly game using cinematic unisystem and an article from Eden Studios Presents.

It'll be interesting to see how they compare.
 


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