Olive
Explorer
Overe here on RPG.net, Jamie Chambers talks very briefly about the Firefly/Serenity RPG that we suspected was in the works after a call fro playtesters last year.
I wonder what system it'll be for?
I ask for purely selfish reasons, as the project leader in designing the Serenity Roleplaying Game coming up from Margaret Weis Productions. While there are a few parts of the setting that stretch suspension of disbelief, for the most part it is pretty grounded and believable--with technology that's futuristic but not utterly fantastic, only human characters, etc. But truthfully the story of Firefly/Serenity is about character-driven drama and action (with a healthy dash of humor), and that is what we're working to re-create in our new RPG.
Of course, Firefly doesn't really meet my definition of "hard" sci-fi in any case, because most stories defined as such are more about the science and less about the characters. I've always liked Orson Scott Card's definition of science fiction versus fantasy. Paraphrased, he says that if you push a button to accomplish something miraculous, it's sci-fi; if you pray to a tree to do the same thing, it's fantasy.
Jamie Chambers
Vice President
Margaret Weis Productions, Ltd.
games@margaretweis.com
I wonder what system it'll be for?