Joshua Randall
Legend
Silverleaf said:A natalie portman statue is here, covered in hot grits.
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Code:
> grope statue
Silverleaf said:A natalie portman statue is here, covered in hot grits.
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> grope statue
*bows*Kannik said:A very very fine reference! }![]()
Joshua Randall said:Code:> grope statue
Kae'Yoss said:Have to? So there's a rule now that I have to take a PrC?
Kanegrundar said:For me, I liked the balls to the walls play style of many 1E modules where it was see a monster, kill a monster, and take his stuff.
PJ-Mason said:That just goes to show the gap between the two points of view. Most people who don't like D&D see the 3.o/3.5 rules as an excuse to power game.![]()
I've seen instances in my own games and countless instances in stories on these boards about the scorn one would receive from trying to disarm someone without the feat
Not for things that the character should just be able to do naturally.
Such as power attack, anyone can choke up on a weapon and swing extra hard. Having a feat for it is just extra white noise no game needs.
WizarDru said:they just want to get their mission...and GO. That doesn't mean they don't roleplay...just that they want the "Good Parts" version of the Princess Bri.....err, I mean D&D.
Quasqueton said:There are at least two new game systems that claim something along the lines of "a 1st-Edition feel". There are some folks who house rule D&D [current edition] to give their campaign an AD&D1 feel.
My question:
Why not just play AD&D1?
Kae'Yoss said:Can be fun. Can be done in 3e. You don't even need much for that. The DM just breaks out the monster manual, opens it, and gives you a monster.
Kanegrundar said:It's that old sense of heroic wonderment that many felt when they first played that some miss.
Sometimes, though, I just want to kill, XP, loot, repeat!!!