Ralif Redhammer
Legend
I don’t get to play that often, but yes, I’ve had big fights end ridiculously quickly. Sometimes the dice give and sometimes the dice take. Sometimes the PCs use teamwork and are smart enough to put a good plan together.
And yet, there’s something so memorable about that time I got a one-hit kill from a lucky critical to the evil necromancer. Getting the balance right on combat encounters can be tough. Sometimes the ridiculously easy fight can be just as memorable (“Hey guys, remember that time we killed a Beholder in one round?!”)
The last time I used a Beholder as a DM, it was an undead one. I used a false BBEG to get the PCs to spend some of their fancy abilities, then the Beholder got the drop on them. Once they got it to half HP, the Behold blew up the cliff they were fighting on, sending the PCs plummeting into the river below, while the Behold descended, firing eye blasts at them. The PCs won the day, but it was a tough, also memorable fight.
And yet, there’s something so memorable about that time I got a one-hit kill from a lucky critical to the evil necromancer. Getting the balance right on combat encounters can be tough. Sometimes the ridiculously easy fight can be just as memorable (“Hey guys, remember that time we killed a Beholder in one round?!”)
The last time I used a Beholder as a DM, it was an undead one. I used a false BBEG to get the PCs to spend some of their fancy abilities, then the Beholder got the drop on them. Once they got it to half HP, the Behold blew up the cliff they were fighting on, sending the PCs plummeting into the river below, while the Behold descended, firing eye blasts at them. The PCs won the day, but it was a tough, also memorable fight.