Well, the HP problem as I see it is that you have 6 hp at 1st, and potentially 6 at each level, meaning you're twice as resistance to damage at 2nd, thrice at 3rd, etc.
Enhancing your skills through learning is a lot different than increasing your ability to withstand damage on such a level.
An increase in hit points does not equate an increased ability to withstand damage. A character who advances to 2nd level doesn't somehow become knife and bullet and talon resistant all of the sudden. In fact, the D20 system, a reduction in hit points due to an attack does not represent actually being seriously wounded at all. It represents near misses and exhaustion and perhaps (at worse) bruising and minor cuts and abrasions.
In effect, an increase in hit points represents an increased ability to avoid taking damage in the first place--which goes nicely with the concept of enhancing skills through learning (with level advancement). In effect, the skill being enhanced is damage avoidance.
This is a common enough misunderstanding, however, so I won't eat you....
This time.
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