xiphumor
Legend
My best friend, to whom I owe my introduction to TTRPGs, frequently has ideas for characters that he can’t quite make work using Vancian magic. The running theme between them, as he’s expressed it, is that what he wants is to have basically one power that he can use in increasingly creative and clever ways.
The best example he’s given is a martial character who can manipulate gravity like certain characters do in Brandon Sanderson’s The Way of Kings. I also think the Portal video game series gives a good example of this kind of concept, as do the runes in Tears of the Kingdom.
I was mulling over how to make this work while also reading up on WOIN’s noun-verb magic system at the same time, and I started to wonder whether you could do something with bringing a class with a that kind of flexible magic style to A5e.
I dunno. I haven’t looked into it enough yet (as I don’t own WOIN) but I wanted to say it out loud to see what people thought.
The best example he’s given is a martial character who can manipulate gravity like certain characters do in Brandon Sanderson’s The Way of Kings. I also think the Portal video game series gives a good example of this kind of concept, as do the runes in Tears of the Kingdom.
I was mulling over how to make this work while also reading up on WOIN’s noun-verb magic system at the same time, and I started to wonder whether you could do something with bringing a class with a that kind of flexible magic style to A5e.
I dunno. I haven’t looked into it enough yet (as I don’t own WOIN) but I wanted to say it out loud to see what people thought.