Aeric said:
I'd never heard a player refer to his character in the third person until about ten years ago when I met my friend James. He GM'd more than he played, so I chalked his odd habit up to that.
Then I started doing it. I usually speak in first person, but every once in a while I'll speak in third person when describing my character's actions, especially if it's a character of the opposite sex.
I'm pretty sure that I'm not the James you're talking about, but your experiences mirror my own. That said, I note that many younger roleplayers that I've met speak exclusively in the third person when describing character actions, but I think a large part of this has to do with what certain rule sets encourage (and many of today's most popular rule sets tend to emphasize certain tactical spects that are, in fairness, better described in the third person).
I personally, prefer people who speak in first person when describing action, but that's because I equate roleplaying to extemporaneous theatre with rules (flame away!). Constant narration in the third person shatters suspension of disbelief for me, forever reminding me that I'm playing a game which, in turn, often makes me wonder why I'm not playing HeroQuest or some other game that produces the same results with a lot less effort.
That is, for me, role playing games without... you know, playing a role, are kind of a waste of time.
[Note: Note that this isn't a Role Playing vs Roll Playing rant - as a longtime fan of The Fantasy Trip, I know that playing a role can co-exist with hex-based combat and miniatures. I know that the two are
not mutually exclusive. This is merely me wondering why one would bother with an RPG, if dropping all of the roleplay, when an actual wargame would produce the same results with a lot less work (note that I'm also a former hardcore wargamer).]