This is why we always start at 3rd or higher levelThis was an issue that several players at my tables had about the Eldritch Knight and Arcane Trickster. The players wanted some magic out of the gate,
Yeah I have a friend playing a hex blade with tomb pact to get extra cantrips. She will not be happy if they lock in things like thisOne issue that I could foresee is the problem that if they do combine them, then someone's warlock character concept will get screwed over. If they convert their character over to Nat 1 D&D but find out, for example, that all their Fiendlocks have the Chain Boon and are locked out of the other boons or that Feylocks can't be Bladelocks, then that may damper their spirits.