Wow, thanks for all the replies. I must leave now...when next we meet, I'll have some reports on the game to share. The prophecy is that these adventurers are to defeat this dragon, who, 550 years ago, waylaid the town and was soon after banished...but vowed to return. The Gods decided they wanted to play a game and made these items for them...whether they actually fullfill the prophecy is up to them (the players). The beginning has the dragon making good on his promise, as the players are swiftly taken to a secret location where the weapons were being guarded by a solar. The first adventure is really just a testing ground the gods made to give them a challenge and some experience. Followers of the dragon cult will hound them throughout their adventuring days, but for now they're just getting their feet wet. There will be plenty of adventures that really won't have anything to do with the dracolich, except for them getting more experience, so that they MIGHT be able to defeat him when the time comes. And that's the way I like it...something different every adventure...not fighting cult followers all the time. Anyway...that's it for now...thanks again...I like the idea of letting the powers grow with time by the way...hmmm...