Dave Turner said:That would work, Strangemonkey. You'd still have access to the two lynchpin 2nd-level seer powers if you were a 3rd level psion. I forgot about the kalashtar social bonuses, which would be a big help for this character.
If I were choosing two psychic warrior powers and was thinking about combat ability, I would give strong consideration to claws of the beast. It's the standard attack of the psychic warrior, with the following features:
- Manifest as a swift action, which is pretty close to a free action for our purposes
- Duration is 1 hour/level
- You can use your hands normally while claws are manifested.
- Damage scales as you pour more power points into it. It will "grow" with your character
- It gives you two natural claw attacks at no penalty. If your regular class attack routine eventually improves past two attacks a round, this power does limit you to two attacks (at your highest bonus), but that shouldn't be a concern if you spend the rest of your career as a psion.
Don't forget that inertial armor also scales as you grow, adding +1 armor per 2 PP spent. So, at fifth manifesterlevel, you'd have a +6 armor bonus that sticks around for five hours. I can appreciate the idea of choosing compression/expansion for general utility, but it's hard to beat claws of the beast/inertial armor as foundational combat powers. You'll have so many power choices as you progress as a psion that you should be able to pick up compression or expansion a bit later if you choose. You could buy some dorjes with the powers in them to test their utility out before committing a power to them as well.![]()
Dave Turner said:If you're going with claws of the beast, I'd definitely switch out psionic weapon in favor of psionic fist.
Psionic body is a good feat that will serve you later as you pick up bonus psion feats at the least. You'll want to save a feat or two for greater psionic fist and unavoidable strike if you wanna boost your combat ability. Unavoidable strike allows you to resolve your natural attack as a touch attack, so that's a small step in the direction of a "fisticuffs knockout".
One feat option you might consider if you're going for a classic gunshoe is Psicrystal. Your psicrystal is immensely useful with lots of powers that are better than a wizard's familiar, including much greater combat resilience. The gumshoe angle comes in when you think of your psicrystal as the "faithful secretary". The woman who always pines for the gumshoe and worries about him, never seems to catch is eye, and is hopelessly devoted to him. There's a great RP opportunity there.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.