Emerikol
Legend
I'm not sure I understand this answer. Where you responding to my post?prices are really close to 1 GP = 100 SP = 10.000 CP,
but then you make platinum rare or quasi magical material that IS 100x more expensive than gold.
I'm not sure I understand this answer. Where you responding to my post?prices are really close to 1 GP = 100 SP = 10.000 CP,
but then you make platinum rare or quasi magical material that IS 100x more expensive than gold.
The only thing I recall about this.Of course my mind is still boggled by old english system of hapennies, tuppence, shillings, crowns and soverigns so anything metric is fine
If I gave certain of my players the ability to do the bolded, adventuring would very quickly go out the window.Money can be complicated, and it can serve as incredibly spicy world flavor with all kinds of potential complications. It never happened in game, but I always kind of expected some pc or other to turn all their city money into pence, exchange those for gps with the more scurrilous of the local dwarves, then take that and turn it into marks and make a profit. Assuming the pcs started with 100 marks, they could turn it into 40,000 pence, then into 400 gp, then into 388 marks (that 3% cut for the banks can never be forgotten!).