Fieari
Explorer
If a person with a flaming whip successfully attacks someone with Immunity to Slashing Damage but no natural armor or regular armor, 0 + 1d6 = 1d6 damage is dealt.
If a person with a flaming whip successfully attacks someone with a natural armor of 3, no damage is dealt, because it's a whip.
As hypersmurf said earlier, there is a difference between -- and 0 in D&D. Mathematically, the value (number, even) -- has the following traits:
-- +/- x = --
A bonus added to -- is still --
x +/- -- = x
Hitpoints minus -- is still Hitpoints.
Multiplication and division have never come up with regards to --, but I suspect they'd work the same as with addition and subtraction.
Note how this differs from zero. With zero, the rules are:
0 +/- x = x
x +/- 0 = x
-- DOES NOT EQUAL 0, they are not the same value, they don't work the same, they don't equate with each other. Heck, -- doesn't even follow all the rules of arithmatic, it's not associative, reflexive, communitive, etc... it has different rules and properties.
If a person with a flaming whip successfully attacks someone with a natural armor of 3, no damage is dealt, because it's a whip.
As hypersmurf said earlier, there is a difference between -- and 0 in D&D. Mathematically, the value (number, even) -- has the following traits:
-- +/- x = --
A bonus added to -- is still --
x +/- -- = x
Hitpoints minus -- is still Hitpoints.
Multiplication and division have never come up with regards to --, but I suspect they'd work the same as with addition and subtraction.
Note how this differs from zero. With zero, the rules are:
0 +/- x = x
x +/- 0 = x
-- DOES NOT EQUAL 0, they are not the same value, they don't work the same, they don't equate with each other. Heck, -- doesn't even follow all the rules of arithmatic, it's not associative, reflexive, communitive, etc... it has different rules and properties.