Land Outcast
Explorer
I know D&D's combat is nowhere near realistic... but isn't anyone bugged by the fact that a flanked target only gets a [far too small] "AC penalty" [only] against those flanking it?
Something which would be in line, maybe giving the flanked target a -4 to AC as long as it remains flanked (on top of losing Dex bonus to AC).
I mean, if you are being flanked you are quite a bit more than 10% (+2 to the attack of flankng enemies) more likely to get hit (Dex bonuses aside).
Something which would be in line, maybe giving the flanked target a -4 to AC as long as it remains flanked (on top of losing Dex bonus to AC).
I mean, if you are being flanked you are quite a bit more than 10% (+2 to the attack of flankng enemies) more likely to get hit (Dex bonuses aside).