AND I just had a new idea ... probably not the right time, before we have sorted out the existing ones, but still. Inspiration strikes
The Bodyguard
The Bodyguard knows danger well, for day for day, he faces the challenge of protecting an important charge, be it a powerful merchant or a political leader. Rare indeed is the Bodyguard who survives as succesful assassination of his charge, and he rarely finds a new employer.
Most Bodyguards become adventureres when following their charges on such endeavours, or when attempting to avenge a slain one.
Many Bodyguards are paladins. Common feats include Expertise, Weapon Specialization (for Fighters) and Dodge; in general, more defensive oriented feats.
Hit Die : d8
Class Skills : Climb, Intimidate, Jump, Profession(Bodyguard), Sense Motive
Skill Points : 3 [provided the # of skills - 1 formula is applied]
Base Attack Bonus : +1
Saves: Fort +1, Ref +0, Will +0
Permanent Class Skills: Any two of the above. Most choose Profession(Bodyguard) and either Intimidate or Sense Motive.
Weapon and Armor Proficiencies : Simple Weapons, Martial Weapons, and Medium Armor as well as Shields.
Class Abilities :
Into the Breach : At the beginning of an encounter, before combat is joined, the Bodyguard may declare who his charge is. His charge receives DR [half Guard's characterlevel]/[One fifth guard's class level, rounded up, limit +3]. However, the Bodyguard receives all damage prevented that way, and must reimain within 5 ft. of his charge.
Fearless Protector : The Bodyguard receives a +1 bonus to saves vs. fear. However, when his charge is shaken or panicked, this bonus reverts to a -1 penalty.
Edited for typos, and removed Devoted Defender reference.