Scribble
First Post
Sometimes bad things can happen to good characters, simply because it's in the nature of the game. You can go to jail in Monopoly, too, through no fault of your own. If the Monopoly player starts whining about how unfair it is that he drew a Community Chest card that makes him pay the banker, I'd have no sympathy for him, either -- and I doubt I would want to play Monopoly with him again. As the man said, "You knew the risks when you sat at the table."
Not sure if this is a valid/fair comparrison.
Yes, in Monopoly sometimes chance dictates bad things happen to you. Sometimes you need to spend resources (Money) on things that don't benefit you. (paying rent, paying the banker, etc...) Sometimes you end up loosing a turn or two through bad luck. (You pull the go to jail card.)
Same as in D&D. Soemtimes you have to spend resources (actions, healing surges, potions, powers, etc) just countering a negative effect.
Bad luck + negative consequences should play a part in any game. I agree.
However, in Monopoloy I think you might hear a LOT more complaints if there happened to be a card or two that simply said- You loose.
"Oh great, I drew the you loose card again. Lame."
The various unhelpful events you can have happen to you can be annoying, and can help contribute to your loss of the game overall sure, but none of them equate to an instant "you're now out of the game" effect that you cannot change.