I like the plan, the only think we'll have to worry about is quick action from G or H - if we leave a fleet presence at E we can use it to sweep up and reinforce D once it's taken. Zurai, don't forget that D has a battlestation in it, you might want to bring a carrier with you to add some punch.
Long term thoughts: The corridor is a an almost linear route from B to Z. Interrupting trade means closing that route by advancing either into O or G. We're setting up for a two-front war, which means we need to take and hold both ends of the line long enough for our forces to take the Ares Cluster (after which this becomes a more traditional war, with us holding the corridor as a chokepoint).
Character:
"The only true way to ensure victory is to accept the enemy's plan. If everything can go exactly as your opponent hopes and he will still lose, then the fight is over."
-Fleet Admiral Letoure, at his annual guest lecture to the Officer's Academy tactics class
Fleet Admiral Letoure's position in command of the main bulk of fleet operations in the Haskins Corridor represents a compromise between the more traditional majority of the admiralty and the newer avant garde movement beginning to gain credence with many of the up-and-coming officers of the fleet. Depending on who you ask, Letoure is either one of the more rebellious members of the old guard or a staid member of the newer tactical movement.
With almost all his experience in the line of battle, the Admiral has little use personally for clever tactics or cunning ploys - preferring to leave that to those who have made a lifetime study of the matters - but prefers a careful, implacable approach, stubbornly grinding down enemy numbers while avoiding exposing points of weakness to retaliation. One thing is certain, once Letoure decides to move on a target, he will do so, and not hell nor high water will turn him back.