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Guest 6801328
Guest
In the thread about Cure Wounds vs. Healing Word, I tossed out a proposal that they be combined as one spell, with the following features (slightly tweaked from original):
Then I started thinking about other spells that could be combined like this. The first thing I thought of was the various charms (friends, charm, suggestion, enthrall) and how they're all variations of the same thing, varying by:
Would it make the game better if some of these categories got combined into single general purpose, flexible spells. Some more potent abilities could cost multiple points, to effectively gate them behind higher level slots.
One potential criticism is that this effectively gives you more spells known, which messes with the finely-tuned, perfectly balanced spell system (/scarcasm). And it might also make these flexible spells so much more useful than regular old spells that it becomes a false choice.
Whaddya think?
- It's touch, one action, heals 1d4 + mod.
- Also pick two of the three: add 1d4, 30' range, bonus action, add a target.
- +1d4, +30', and +1 target can be chosen multiple times.
Then I started thinking about other spells that could be combined like this. The first thing I thought of was the various charms (friends, charm, suggestion, enthrall) and how they're all variations of the same thing, varying by:
- Specific targets of varying number, or all targets in range
- Affects skill checks (e.g. advantage to your Cha checks, or disadvantage to their Perception checks) vs. dictating their behavior
- Single saving throw vs. ongoing saving throw
- Duration
Would it make the game better if some of these categories got combined into single general purpose, flexible spells. Some more potent abilities could cost multiple points, to effectively gate them behind higher level slots.
One potential criticism is that this effectively gives you more spells known, which messes with the finely-tuned, perfectly balanced spell system (/scarcasm). And it might also make these flexible spells so much more useful than regular old spells that it becomes a false choice.
Whaddya think?