chronoplasm
First Post
OK, so I have this idea for a class feature;
Fog of War
Whenever an enemy starts its turn within your reach, you can make a basic melee attack against it as an Opportunity Action.
A class with this feature would have powers that can be used as basic melee attacks for purposes of the Fog of War feature.
I'm having a hard time figuring out though if this should go into a new class or onto an existing class, and whether this would be most appropriate on a Striker, or on a Controller, or on some kind of Striker/Controller combination.
Your thoughts?
Fog of War
Whenever an enemy starts its turn within your reach, you can make a basic melee attack against it as an Opportunity Action.
A class with this feature would have powers that can be used as basic melee attacks for purposes of the Fog of War feature.
I'm having a hard time figuring out though if this should go into a new class or onto an existing class, and whether this would be most appropriate on a Striker, or on a Controller, or on some kind of Striker/Controller combination.
Your thoughts?


