KarinsDad said:
Just out of curiosity, why? Will saves are pretty easy for spell casters to make. This seems to be a way to take one of the few effective anti-spell caster tactics and water it and the Silent Spell feat down.
I'd be happy to answer...is this appropriate for a Rules Forum? Just for arguments sake, I'll talk about why it needs changing. My specific House Rule is irrelevant.
As written, the silence spell is too powerful for a second level spell. Name a spell less than 6th level that has the same effect:
- No verbal components (or command words).
- No save, if cast nearby (or, my favorite, on the Monk who moves near the caster).
- Negates sonic attacks and spells and language dependent spells. Not resistance, mind you: complete immunity. Compare to Resist Energy (Sor/Wiz 2, Clr 2, etc), or Mind Blank.
- Negates listen checks, some kinds of blindsense, etc.
IMO, it's just too good for a 2nd level spell.
To put this in perspective, when I played a cleric (all the way to Clr 21), I could
always count on this spell to shut down spell casters. Always. Sure, many enemy casters could spend a round to get out in some way....but that's their action spent, isn't it?
And often the enemy casters would be in a defensible position, surrounded by their minions....and be faced with a choice: #1) Move, and be in a tactically worse position, or #2) stay, and be unable to contribute to the battle.
I'll admit, I loved the spell. I usually had 2 preped each day, just in case.
Then there was the usefulness when ambushing opponents in dungeons. Our whole party could charge up to the door, top speed...and who would hear us? Nobody, that's who. Heh, heh.
All this, for a second level spell? Give me a break.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)