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For More Than Glory

Argus grunts at that. "Sounds boring. I'd really, really appreciate it if someone tried stealing somethin'. A few times a day is all." Though he does nothing overt, you know he means a chance for violence. Though he'd prefer to call it 'a break in the tedium.'

The monk-turned-barbarian continues, after a moment's pause. "I'd suggest we get the gnomes outa Kinrisar as soon as possible once we've freed them. And I still insist that the best way t' do that is t' hijack a ship or two. Anything we could pay to sail the gnomes outa here, the nobles could pay more to any enterprising captain or crewman, who saw to it they heard about the attempt, so they could keep their slaves around."

After another brief pause to let folks chew on that, he adds "Anyway, we'd still need t' leave some behind in caves or somethin', ain't a lotta room on one or two ships. And it'd take quite a while t' relocate 'em in small groups, maybe to Hibrideas or Rhaavin. 'Less ya wanna leave 'em stuck in Kinrisar somewhere 'tween the Kinrisari an' the snakemen."
 

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Zerash listens to the others converse, while staring off into the distance. Hearing a pause, he calmly speaks up.

"If I understand this sitution correctly, the fact the gnomes are still enslaved is not public knowledge to the people of Kinrisar. I believe you told me it was announced they were freed, am I correct?" He glances to Fleck for confirmation.

"If that is the case, then the reason there are few sympathizers may be that they do not know the sitution. Our greatest ally may very well be the naive authorities themselves."
 
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"I said that?" Fleck looks puzzled. "If that were the official position, we wouldn't be here. The closest to that was an announcement by the Emperor -" he spits the word, bitterly, "that if any were freed, Ulruz would treat them as such."

He shakes his head. "Besides, with that many working, you can't hide the fact that you've got none appearing in taverns at the end of the day, and that not a one has shown up behind a cart in the marketplace."
 

"Well thats something else to think bout if you rescue any more than 5 gnomes... how are ya going to feed em all... specially ifn ya stick em in a cave."
 

Argus scoffs. "Feed them? Not our worry. They'll get by fine on their own once they're free. Me and Valdir could probably catch them a week's worth of food anyway before we leave, then they can hunt and forage on their own."
 

Fleck bites his lip at the thought, but nods at Argus. "Finding food is the least of the troubles my people have ever had to adapt to. Don't eat all that much, you know." His point seems somewhat stronger while he's flanked on either side by the much, much larger Argus and Drack. "If we rescue enough, one or more will eventually take up the Call, or the Gift, and help provide that way."
 

"I will go into the city and research what I can on their history. The past can often hold many answers to problems in the present. A Priest of Naeron seeking knowledge is hardly anything unusual, so I doubt I will alert any undue attention. If this is agreeable, I can meet up with you all at this time tommorow at a location of your choosing."
 

"That would be excellent. After collecting more tokens in the morning, I'd like to find a market plaza and set up for business. Or the closest thing there is to one. If there's more than one, well, try the biggest." He shrugs, unable to give more information than that.

(For the next while, Fleck will swap out Stone Shape for a second Scrying, and Mending for a third Message.)
 

Zerash heads into the city and heads to the first library he can locate, asking for information about the Kinrisari history and culture, saying he wishes to do research on them. He studies it ferociously, and if anything is unclear, he'll ask around the library for clarification. He espicially concentrates on anything pertaining to slavery.

(I forgot to memorize my own zero level spells, oops. Next chance I get, memorize two detect magics, two read magics, one mending and one light)
 

The next day, Zerash concentrates his research on the various noble houses of Kinrisar, their policies, and the politics between them. Like before, he chats with Deviron along the way, seeing if he'll open up a bit more, and espicially looking for anything he says that might indicate he knows, or has connections to any noble house. Zerash also entertains any questions Deviron might have for him.

(Diplomacy is +15 if you need to roll a check. *smiles*)
 

Into the Woods

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