BlackMoria
First Post
The best way to deal with this is to talk with the players. Address the problem player and ask what he trying to accomplish with his grandstanding and lack of cooperation. The answers he/she gives should give some insight as to the root issue. Maybe it is a character concept that is too 'dialed up'? Maybe the player feels unappreciated or marginalized by the others and the acting out is a result?
Once you have an idea of what is going on, try addressing the underlying causes and mutually come up with the solution.
The possibility exists that the player is just being a total dick. Take him aside and tell him in no uncertain terms that the behavior will not tolerated further and if he continues, you will stop the game and he will be shown the door. Tell him he can come to the next session but if he continues his disruptive behavior, he will be shown the door again. Let him know he is welcome back but on the third disruption, he is out - permanently.
He will either wise up and conform or get his knickers in a knot and quit.
Too many DM seem afraid to talk with or confront their characters and allow disruptive behavior. These DMs need to cowboy up and take ownership to the fact that it is their game and they have the lion's share of the responsibility to ensure it is fun and entertaining for everyone, including the DM.
Don't tolerate jerks at your table.
Once you have an idea of what is going on, try addressing the underlying causes and mutually come up with the solution.
The possibility exists that the player is just being a total dick. Take him aside and tell him in no uncertain terms that the behavior will not tolerated further and if he continues, you will stop the game and he will be shown the door. Tell him he can come to the next session but if he continues his disruptive behavior, he will be shown the door again. Let him know he is welcome back but on the third disruption, he is out - permanently.
He will either wise up and conform or get his knickers in a knot and quit.
Too many DM seem afraid to talk with or confront their characters and allow disruptive behavior. These DMs need to cowboy up and take ownership to the fact that it is their game and they have the lion's share of the responsibility to ensure it is fun and entertaining for everyone, including the DM.
Don't tolerate jerks at your table.