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Shayuri said:
Well...uh...I'll be using eldritch blasts!

Insects can't have that good AC's... They're Fine, so that's base AC of 14, plus maybe a couple more for Dex.

Curse you, evil mosquitos! *BLAM*

Foul gnats! DIEDIEDIE! *BLAM*


ROFL!! Best use of a supernatural power ever!
 

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Shayuri said:
Insects can't have that good AC's... They're Fine, so that's base AC of 14, plus maybe a couple more for Dex.

Fine size, does that mean that they provoke AoOs when they move into our square to try to bite us? With Voadam's improved unarmed strike and combat reflexes he could be swatting multiple bugs a round even if they catch him flat-footed.
 



They are the only ones who have never gotten back from the start. Does the group want to move on? if so how so? Do you want a swamp guide or doing it by yourself?

Do know that in game time it is now 9 pm. So it is getting quite late if you want to go anywhere (bed, guide, transportation, or anything else that I have forgotten).

I am excited, I am making this up as I go so we will see where it ends up...
 



With the loss of our cleric, druid, and psychic warrior I think that is everybody who could do any healing.

We have plenty of blasting magic with Voadam, Lily, and Chester, plenty of tanks with Seifer, Elgath, Skitha, and Chester, and Zzerki is a rogue so we are a pretty strong party but lacking healing capabilities. We have good connections with a good church who we could journey to for healing but a swamp druid guide who joins us (as a PC) or some magical healing item (ring of fast healing 1 we could share) that I could obtain from the guild would not be amiss. Voadam would even volunteer to craft a wondrous item of healing in conjunction with a Johann cleric if AT came up with something he thought appropriate (I can't think of anything from any sources that would work).

If you open recruiting I think it should be only for a niche role as a healer. We have a big party as it is and there is good development as is, the only thing I see us lacking is healing.
 



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