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Eglath Lostfate Thuliga, Goliath Fighter 5
Medium Humanoid, NG,
22, 7'9", 300 pounds, Male, green eyes, light gray mottled skin, no hair, lithoderms
STR: 24 (11+10 points+4 Racial+1 Level+2 enhancement)
DEX: 13 (8+8 points-2 Racial)
CON: 16 (8+6 points+2 Racial)
INT: 14 (8+6 points)
WIS: 12 (8+4 points)
CHA: 14 (8+6 points)
Hit Points: 47 / 47
Hit Dice: 5d10+15 (47 hp)
Speed: 30ft (20' When wearing heavy armor)
Initiative: +1 (+1 DEX)
AC: 23 (+10 Armor, +0 Shield, +1 DEX, +0 Size, +0 Natural, +1 Ring, +1 feat; touch 12, flat-footed 21) Armor check penalty -4
BAB/Grapple: +5/+12
Patron: Kavaki, the Ram-Lord and the Goliath pantheon
Fort: +7 (+4 Base, +3 CON)
Ref: +2 (+1 Base, +1 DEX)
Will: +2 (+1 Base, +1 WIS)
Attacks:
- +1 Long Axe +14 melee (3d6+14 20x3)
- MW Cold Iron Large Morning Star +13 melee (2d6+7 20/x2)
- Large Javelin +6 ranged, 30' (1d8+7 20x2)
Special Abilities:
- Powerful Build—treat as large for opposed checks and weapon size
- Mountain Movement-Standing jumps as running jumps also climbs at ½ speed without penalty
- Acclimated—no penalties for altitude
- Low Light Vision
Skills: (32 points, max ranks 8/3)
- Climb +15(8+7Str)
Intimidate +8(6+2Cha)
Jump +15(8+7Str)
Swim +9(2+7Str)
Tumble xx +4(1+1Dex+2Syn)
Search xx +4(2+2Int)
Sense Motive xx +4 (1+1Wis+2Race)
Feats:
- Exotic Weapon, Long Axe
- Weapon Focus, Long Axe
- Power Attack
- Cleave
- Weapon Specialization, Long Axe
- Heavy Armor Optimization
Languages:
- Common
- Gol-Kaa
- Dwarven
- Terran
Equipment:
- +2 Full Plate(4650gp, 50lbs.)
- +1 Ring of Protection (2000gp)
- Gauntlets of Ogre Power (4,000gp, 0lbs.)
- +1 Large Long Axe(2370gp, 14lbs.)
- MW Studded Leather (156gp, 20lbs.)
- MW Cold Iron Large Morning Star (324gp, 12lbs.)
- Large Javelins x10 in quiver (20gp,40lbs)
- Explorer’ Outfit (0gp,0lbs.)
- Earthsilk Rope 100’ (24gp,14lbs.)
- Backpack (2gp,2lbs.)
- Belt Pouch x2 (2gp,1lbs.)
- Bedroll (2sp,5lbs.)
- Winter Blanket (5sp,3lbs.)
- Grappling Hook (1gp,4lbs.)Flint and Steel (1sp,0lbs.)
- 1 Weeks Rations (6gp,7lbs.)
- Potion of Cure Light Wounds x4 (200gp,0lbs.)
- Sunrod x5 (10gp,5lbs.)
- Torches x2 (2cp,2lbs.)
Total weight carried -- 172lbs.
Light load -- 168lbs., medium -- 174-346lbs., heavy -- 327-520lbs., lift -- 520lbs., push -- 2600lbs.
Coins--33gp, 11 sp, 8cp 50gp gem x2 10 gp gem x10
XP: 17,000 / 21.000
Appearance:
Eglath is fairly unremarkable as Goliath’s go, but among flatlanders he is an exotic sight standing just short of eight feet tall and weighing 300 pounds. His head is hairless with a pronounced jaw line and strong brow ridge. The eyes are brilliant green and in the shadows almost seem to glow softly with an inner light. His skin is light gray with darker patches and dotted with lithoderms. He is massively muscular. He has a large birthmark on his upper back and a scaring on his chest from an unfortunate slide down a rocky cliff. His voice is gravely and deep with a thick dwarven accent when speaking common. He typically wears a comfortably worn suit of fine studded leather dyed a light gray, but when going into battle he has a suit of full plate. He carries a huge long handled axe, a cold iron morning star and a quiver of massive javelins.
[Personality:
Eglath is friendly and loves games of all types. He is very competitive and does not hesitate to partake of sporting events or gambling. He enjoys telling and listening to stories as well. He is fond of dwarves and gnomes, but has had less experience with humans, elves and halflings and may be a little slower to warm to them. He is slow to anger and rarely starts a fight, but once engaged in battle he is confident and tenacious. He is motivated by the cause of good, protecting the land—particularly the mountains and the wealth beneath them, and not above working for pay as well.
Background:
Eglath was born to the Thuliga some 22 summers ago. He was born with an unfortunate birthmark that obscures part of the natural mottling associated with a Goliath’s fate. This marked him as an unusual child with an uncertain future. He took some teasing from other Goliath children for his birthmark and choose the path of a warrior to earn the respect of his people. He developed his skills and muscles until other boys no longer felt it wise to tease young Eglath. They still tended to talk about his behind his back and he never felt totally welcome among his own people. Just over a year ago Eglath fell sliding down a rocky cliff during a game cliff-climb. He skinned his chest badly further marring the patterns on his skin. Eglath found himself the brunt of much speculation or worse pity. Unlike most of his kin, he took to wearing armor to cover the markings of his body. Feeling frustrated and unwelcome, he eagerly volunteered for a trade mission to dwarven lands and found he like these small people. He choose not to return to his clan, but instead to explore other races and cultures. He supported himself by finding work as a guard, mercenary or simple laborer—any job where his unusual size and strength were assets. He used the profits to acquire fine dwarf made gear and trained hard to improve his skills. Slowly, he has moved further and further from his mountain homeland in the Crystalmists looking for interesting places and cultures as well as profitable work.
Notes:
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