Forgotten Realms: Astarion's Book of Hungers - First Impressions

The first of three DLC for the new Forgotten Realms books.
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Astarion's Book of Hungers probably doesn't contain enough content to justify its $15 price tag unless a player is absolutely set on playing a dhampir or a vampire-adjacent character in their D&D campaign. Released today alongside the wide release of the new Forgotten Realms books, Astarion's Book of Hungers features a new species (the dhampir, receiving some minor adjustments from its last appearance in Von Richten's Guide to Ravenloft), three new backgrounds, and a collection of vampire-themed feats. Also included in the set are a handful of new monster statblocks and three stripped-down adventures in the vein of the 2024 Dungeon Master's Guide, all of which are set in the Rat's Run Tavern and are themed around Astarion's extended vampire spawn family.

The new adventure content is also the first of a new kind of product for Dungeons & Dragons - digital "DLC" tied to the release of a physical product. Astarion's Book of Hungers is one of three DLC for the new Forgotten Realms books and can be purchased either via a bundle with the Forgotten Realms books or individually for $15. The price point is where I'm really struggling with this content. Based on the $60 price point of Heroes of Faerun and the 194-page count, one would expect this DLC to have around 50 pages of content in it. It's hard to get an exact page count on this since it's digital, but it certainly feels a lot skinnier than that.

The content itself isn't disappointing - the dhampir contains some minor updates from its last iteration to make the lineage into a standard species. Some of the feats could also be combined to create either a flavorful vampire aspirant or a holy vampire slayer. The new monsters are interesting, especially the new devils that are tied to Mephistopheles. However, I really expected a bit more from this DLC. At the very least, we could have gotten a history of Astarion himself, especially as he's the central character of the book. I suppose Wizards is banking on anyone who purchased this book to have already played through Baldur's Gate 3, but I'm just stunned that there's not more of a focus on Astarion outside of a couple of quick adventures in which players are expected to save him from his vampire kin.

I've expected more digital-exclusive paid content on D&D Beyond for a long while, at least since Hasbro executives complained that D&D was "undermonetized." The key to these releases is to find the right price point and the right amount of content. To be blunt - Astarion's Book of Hungers isn't it. Maybe if the price were lower or if there was more content, this would feel less like a cash grab and more like true add-on content. While I don't mind what we got, I feel like the price point dictated more. Maybe the other DLCs will be more robust, but Astarion's Book of Hungers fell short.
 

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Christian Hoffer

Christian Hoffer


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they still make a profit doing so however. Which is my point, the $15 WotC charges for 32 digital pages is way overpriced. They do so because they can afford to, not because it is an accurate reflection of their cost
Just about any business will charge the maximum they can. If a business charges more for a product or service than a customer perceives as a fair value, no one will buy their offering and they go out of business. If a competitor sells for less, same thing happens. If they hold a monopoly, only the former applies. WotC is not special in this.
 

Just about any business will charge the maximum they can. If a business charges more for a product or service than a customer perceives as a fair value, no one will buy their offering and they go out of business. If a competitor sells for less, same thing happens. If they hold a monopoly, only the former applies. WotC is not special in this.
no, they are not, doesn’t change the fact that they charge way more than the others for this (or that I consider it overpriced because of that)

I am not arguing that they cannot charge it, I am arguing against those that claim this is a good price because a print version would cost $25
 

they still make a profit doing so however. Which is my point, the $15 WotC charges for 32 digital pages is way overpriced. They do so because they can afford to, not because it is an accurate reflection of their cost


which is what I was saying, I am not the one claiming that this is a good price for what you get in return, I am arguing that it is not ;)

WotC is basically charging 3 times as much as anyone else for this because they can
Kobold Press, first, doesn't WotC salaries, and second, doesnhave the overhead of running a cloud service like Beyond.
 

Just read through both the Astarion and the Netheril books last night on D&D Beyond. I'm cool with each product being $15, I think it's a reasonable price for the amount of content. I wouldn't complain if it was cheaper, but I think it's fair.

I kinda want to roll up a dhampir character now!
 

Just read through both the Astarion and the Netheril books last night on D&D Beyond. I'm cool with each product being $15, I think it's a reasonable price for the amount of content. I wouldn't complain if it was cheaper, but I think it's fair.

I kinda want to roll up a dhampir character now!
Just reading summaries of what ia in there actually showed a whole bunch of interesting character ideas that weren't all that doable prior.
 

Just read through both the Astarion and the Netheril books last night on D&D Beyond. I'm cool with each product being $15, I think it's a reasonable price for the amount of content. I wouldn't complain if it was cheaper, but I think it's fair.

I kinda want to roll up a dhampir character now!
I want some of those horror UA subs first. I'm torn between a shadow sorcerer, necromancer wizard or undead warlock.
 

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