GMforPowergamers
Legend
I'm not going to spend too much time on this, but since you brought this up, my point in mentioning this is, in part, to show that someone took a comment of his, out of context, not having seen the whole however many hour session that was going on, and has extrapolated that every time his players get into trouble Elminster or some other powerful NPC shows up and saves them.
now it is you takeing it out of context, did you listen to the pdcast?
They asked about the fact that people complain about El...he answer was DMs are useing him wrong, then gave this example of how to do it right...
If he runs his game that way fine, if he doesn't fine...but I have major problems with him giving DMs 'advice' that goes against most DMs idea of good gameing.
I think every game (yours, mine, Ed's, Gary's) all run diffrent. How ever if giving advice you should becarful of how it comes off...I worry that DMs hear that type of thing and run Deus Ex Minster that way...
I don't think its fair to guess at Ed's DMing style based on the fact that he has said that, if you want to, you can once in a while use Elminster to push the plot in a given direction.
I don't care what his game is like...I never guessed what his game is like...his advice sucked...that is what I am targeting his advice...
Ok I know hommlet is a generic village, or atleast it was in retuern to temple of elmental evil....and I know the realms has plenty of room for acended gods, so vecna CAN be fit in...so what is the problem here???For example, I'd probably walk out if the DM started with "Alright, guys, you're travelling from Silverymoon to the village of Hommlet to investigate some rumours about a cult of Vecna...".
Of course, if the DM only owns the Grey Boxed Set, I don't expect him to suddenly buy every book that has some lore about Town X. Absence of lore is not what usually troubles me (I *do* have a problem with DMs who don't detail the area at all, and generally don't do NPC descriptions)
but you had a problem with me taking the 1/4 of a page description of silverymoon from the campiang guide...
... rather, what really bugs me is glaring inconsistencies with the canon that are not explained in or out of the story (e.g. a Cormyrean town that's "alway's been a Zhentarim town"). And, of course, that the lore DM chooses to replace the canon with does not feel "Realms-y", e.g. local lords with RW names or homebrewed deities.
what if the DM has a problem with lack of 'rw' names in general. I see no reason why some people can't be Grant, Mathew, Justin, David, or John...iinfact I have used each of those names over the years...infact every edtion (sevral times in 3.5) I have had an NPC paliden named Mathew...it just fits so well
So, when you're running a game to FR "veterans", it's good to be familiar with the setting in general, and not just the local area, but I'm not advocating that you should read and own every book to be able to run a FR campaign. If you want to run a FR campaign set in 1357, I'd be totally cool with that.
yet you attacked my game idea like a rabid racoon cornererd...![]()