Paul Farquhar
Legend
Spellfire I've heard is a great starting point.

Spellfire I've heard is a great starting point.
Why, what's wrong with it?
Apart from being the worst novel I ever read you mean?Why, what's wrong with it?
Apart from being the worst novel I ever read you mean?
either someone has been yanking your chain or you are yanking mine.
Ed may be biased there though as the author. At same time though, i think it captures well the early intended atmosphere of the realms, just isn't greatly written.While watching Ed Greenwood streaming Baldur's Gate 3, one of the viewers asked him good novels for newbies to get into the Realms. Ed listed Spellfire as one of them.
‘Cos he wrote it. Ed is a great guy, but a terrible author.While watching Ed Greenwood streaming Baldur's Gate 3, one of the viewers asked him good novels for newbies to get into the Realms. Ed listed Spellfire as one of them.
As an author, he is a pretty good Dungeon Master.‘Cos he wrote it. Ed is a great guy, but a terrible author.
This was good! "That way, the long history ceases to become a chain and becomes a toolbox."How do you approach the setting? What I like is in; what I don't is not. I twist, change, pick and choose at my own liking. That way, the long history ceases to become a chain and becomes a toolbox. I lean into the aspects that interest me, steal from other settings, change bits here or there that I think make it more evocative, etc. I do forbid my players from browsing the FR wiki and enforce such forbiddance stringently; any knowledge they get about the setting comes from me.
Yes, I still play them the same way, same monocultures, which I always understood as akin to Japan or Saudi Arabia -- culturally closed off, not very welcome to foreigners.Hopefully not opening a can of worms- but does everyone still running the realms run their drow and orcs in the traditional sense (monoculture and always bad enough to kill) or have you altered this in your world? Not a judgement statement, but it seems a lot of people have warmed up to not running races this way (either due to ethical implications or simply because it can become dull over time), while some have strong arguments for the traditional approach. It seems to me that altering these approaches has an impact on a setting like the Realms (and Greyhawk) more than it does on some others.
If you've changed your approach, how has it affected your version of the realms?