Gargoyle
Adventurer
I have sort of a love/dislike for the Forgotten Realms. I love the maps and all the support it's gotten in the past, and the overall flavor of it, and many of the factions and settings within it, but I dislike a few things about running a game in any established campaign setting. I like to know everything about the world I'm running, and FR is just too big and complex for that. So in the past I just mined the sourcebooks for stuff, and created my own campaign settings or ran less developed settings.
With 5th edition featuring FR as its "flagship" campaign setting and including lots of little FR details in the core books though, I can see the benefit of running a campaign in it, especially since I don't have a lot of time these days to create pantheons and other details that will be right in the Player's Handbook. Just looking at the Basic Rules, there is some direct support for FR even in that; just look in the description of humans and the examples of names and kingdoms. My new job is nice because I no longer work on the weekends so I can run a campaign again, but it keeps me too busy during the week to prepare the way I'd like. I really don't have time to reinvent the wheel anymore, as much as I would enjoy doing so, so the Realms might be a good fit for me right now.
So I'm thinking of placing my campaign in the Realms for the first time since I had the original boxed set. But to satisfy my creative urge, I'm thinking of making up a previously undiscovered continent/island and starting them off there. Eventually they will travel to the mainland and I"ll run published adventures (I love Tiamat as a villain, I blame the old D&D cartoon for that), or if I feel I have time I'll just write adventures and make it more sandboxy.
I have the 3rd and 4th edition FR books, and was thinking of using the 4th edition FR Campaign Guide map and set it in that era. Kind of curious on whether they will advance the timeline of the Forgotten Realms again; hoping they will keep it sort of ambiguous in new published content, as I believe I've read that they intend to support all eras of play. I'd hate to see them blow everything up again and rearrange the pantheon, etc, for the new products and invalidate stuff I've bought further.
Anyone else doing anything similar with the Realms? In the past I've either used campaign settings as written, or made my own. This will be my first attempt to make a published setting my own by adding content to it, while not conflicting with it.
With 5th edition featuring FR as its "flagship" campaign setting and including lots of little FR details in the core books though, I can see the benefit of running a campaign in it, especially since I don't have a lot of time these days to create pantheons and other details that will be right in the Player's Handbook. Just looking at the Basic Rules, there is some direct support for FR even in that; just look in the description of humans and the examples of names and kingdoms. My new job is nice because I no longer work on the weekends so I can run a campaign again, but it keeps me too busy during the week to prepare the way I'd like. I really don't have time to reinvent the wheel anymore, as much as I would enjoy doing so, so the Realms might be a good fit for me right now.
So I'm thinking of placing my campaign in the Realms for the first time since I had the original boxed set. But to satisfy my creative urge, I'm thinking of making up a previously undiscovered continent/island and starting them off there. Eventually they will travel to the mainland and I"ll run published adventures (I love Tiamat as a villain, I blame the old D&D cartoon for that), or if I feel I have time I'll just write adventures and make it more sandboxy.
I have the 3rd and 4th edition FR books, and was thinking of using the 4th edition FR Campaign Guide map and set it in that era. Kind of curious on whether they will advance the timeline of the Forgotten Realms again; hoping they will keep it sort of ambiguous in new published content, as I believe I've read that they intend to support all eras of play. I'd hate to see them blow everything up again and rearrange the pantheon, etc, for the new products and invalidate stuff I've bought further.
Anyone else doing anything similar with the Realms? In the past I've either used campaign settings as written, or made my own. This will be my first attempt to make a published setting my own by adding content to it, while not conflicting with it.