Forgotten Rums....? Evil Overlords...?

sfgiants said:
After reading through many, many pages of this post, one thought came to me: can't we please stop with the metaphors? It was great for one post, ok for 5, ridiculous for 10... Let's just call em Wizards of the Coast, Forgotten Realms, and Dungeons and Dragons etc. It just makes it a little easier to read, and it halts some of the questionable creativity :)

I thought it was stupid from the beginning, and didn't use them in my posts. I'm a rebel, dammit! :cool:
 

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There will be no more standard (cheap) modules. Only mega-modules that cost $30-$40 and are lame hack-n-slash fests like "Return to the Temple of Elemental Evil". All modules of shorter length will be relegated to the waste heap of bad ideas (and pretty maps) that is DUNGEON magazine.

Trust me on this. I may not work for Wizards, but Miss Cleo gave me this information on good authority from the spirit world. :D
 

SRD

ColonelHardisson said:
Anthony - regarding the SRD question I asked a page or so back...?

Sorry CH, meant to answer that. We hired an intern to get us caught up on the SRD. He is currently sitting in a little cube slitting envelopes. So as soon as we get all the entries processed we will set him on that task.

AV
 



A very sick part of me wants to give Kaptain Kantrip a copy of the Hasbro annual stockholders' report and have him comment on the editing. In multiple threads.

:D

(I loves ya, Kaptain, I really do ;)
 

jaerdaph said:
A very sick part of me wants to give Kaptain Kantrip a copy of the Hasbro annual stockholders' report and have him comment on the editing. In multiple threads.

:D

(I loves ya, Kaptain, I really do ;)


Aw! I love you guys, too! Let's never fight again. :D

DUNGEON, for me, is full of bad ideas, or good ideas badly mangled, or some combination in-between. Rarely something decent will crop up, but I only buy it for the maps (or the Polyhedron), because I automatically assume all the adventures will stink. That way, I'm not disappointed when they inevitably do. :rolleyes:
 
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Small adventures?

Personally, I think Dungeon does a great job of presenting the smaller - and not so small - adventures. Why do you need additional modules after that? Just for the really big ones, really. Dungeon has the advantage of being a regular publication, with more likelihood of breaking even or doing well than stand-alone modules, that can vary widely in sales.

For other small modules, I'm currently investigating those produced by Necromancer Games. Call me a 1E fan if you will...

Cheers!
 

Okay, here are some recent horrible DUNGEON adventures:

The Githyanki Astral Citadel hackfest.
The 24th level sperm whale druid attacking a town.

Interestingly enough, both of these crap-tacular adventures had excellent, highly yoinkable maps, preventing them from being something other than a complete waste of space. ;)
 

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