• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

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quiet you

It's OK, maybe jim didn't play D&D as much DM it, there is a difference, methinks. It's OK jim, others can play D&D and be a dork but you will always remain cool even when arguing the finer points of flank or realizing the balor has spell resistance.

Nobody's getting off...we're all in this together! ;)

-DM Jeff
 

It's OK, maybe jim didn't play D&D as much DM it, there is a difference, methinks. It's OK jim, others can play D&D and be a dork but you will always remain cool even when arguing the finer points of flank or realizing the balor has spell resistance.

Nobody's getting off...we're all in this together! ;)

-DM Jeff

i sat in a marathon game once, where two players spent the better part of an hour arguing about the speed of a hippogriff vs. wind walk… with neither one having the brains or sense to open a f****g book that was 2 feet away.
 

i sat in a marathon game once, where two players spent the better part of an hour arguing about the speed of a hippogriff vs. wind walk… with neither one having the brains or sense to open a f****g book that was 2 feet away.

We've all seen players like that. Some who like arguing for the sake of it. The key is removing folks who can turn a fun game of fantasy into a geek-themed testosterone fest and keep the players who care about plot, awesome action combat and character development. They are out there. I know, I have 'em.

This post dedicated to Angelo, Amanda, Bruce, and Dawn.

-DM Jeff
 

Into the Woods

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