Keefe the Thief
Hero
Forked from: How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
Okay, in one of the most off-topic-wandering threads of all time, we find little gems like this about how playing video games is somehow a boon for playing 4e (while earlier editions where based so much on reality that you pretty much didn´t need any prior experience with anything to pick them up).
I don´t want to talk about the fact that i think this is total bunk, however. That post got me thinking about what i call a "smooth point of entry" - that is, a hobby/story or group of stories/movie/genre etc. you have read/experienced that should make it easier to get into modern D&D,.
Gary didn´t design the game in a way so that you had it easier getting into it if you had read Conan or Leiber. He did it that way because this was his idea of appropriate fantasy for D&D. I think a modern D&D edition should be pretty unashamed about reinvent itself in such a way that it allows those who use and know modern media to have an easier time of picking it up. I´d go so far to collect a suggested-reading list in the first corebook that tells you "if you´ve read/played/watched this, this is for you."
Now, lets collect our personal 5-point-list of media that modern editions of D&D should take into account to make it easier for players to get into the game. Important: this is not a "i like this stuff - and D&D should represent it" list or a "D&D has always been and should always be about these books" list. It is about "this is what D&D should reflect to ease the transfer into playing the game in this day and age."
Here´s mine:
- Persona 3 & 4, if that is too much for you lets take Shadow Hearts: Covenant
- Full Metal Alchemist
- Hellboy / BRPD (comics only)
- World of Warcraft
- New Crobuzon
Ariosto said:Although prior experience with "medieval wargames campaigns playable with paper and pencil and miniature figures" was an asset in understanding the original presentation so that one might referee the game, it was not a prerequisite for participation as a player.
The beauty of a basis in reality is that everyone is acquainted with it. One need be no student of matters medieval, or acquainted with the exploits of John Carter, Conan, or Fafhrd and the Gray Mouser. The rules are "strictly fantasy", but fantasy of a sort only occasionally so bizarre as Alice's adventures in Wonderland.
With 4E, one has no such foundation. From what I have heard, prior experience with certain video games is an asset in learning the rules ... but learn the rules one must, for there is no other guide.
Okay, in one of the most off-topic-wandering threads of all time, we find little gems like this about how playing video games is somehow a boon for playing 4e (while earlier editions where based so much on reality that you pretty much didn´t need any prior experience with anything to pick them up).
I don´t want to talk about the fact that i think this is total bunk, however. That post got me thinking about what i call a "smooth point of entry" - that is, a hobby/story or group of stories/movie/genre etc. you have read/experienced that should make it easier to get into modern D&D,.
Gary didn´t design the game in a way so that you had it easier getting into it if you had read Conan or Leiber. He did it that way because this was his idea of appropriate fantasy for D&D. I think a modern D&D edition should be pretty unashamed about reinvent itself in such a way that it allows those who use and know modern media to have an easier time of picking it up. I´d go so far to collect a suggested-reading list in the first corebook that tells you "if you´ve read/played/watched this, this is for you."
Now, lets collect our personal 5-point-list of media that modern editions of D&D should take into account to make it easier for players to get into the game. Important: this is not a "i like this stuff - and D&D should represent it" list or a "D&D has always been and should always be about these books" list. It is about "this is what D&D should reflect to ease the transfer into playing the game in this day and age."
Here´s mine:
- Persona 3 & 4, if that is too much for you lets take Shadow Hearts: Covenant
- Full Metal Alchemist
- Hellboy / BRPD (comics only)
- World of Warcraft
- New Crobuzon