Heheh. That was the big failing of the setting, IMO. It didn't give you an idea of what a metal-poor (and, being mostly desert, water-poor & lumber-poor) society would look like, which is important for adapting some D&D abilities (most notably, rogue skills). You can find some good information by doing some research on historical societies, but it would be nice if the DM didn't have to figure out what the society looks like on his own.HINGES and NAILS!