Forked Thread: Will players use the DDI as much as DMs ?

questing gm

First Post
Forked from: How will WOTC prevent "group" memberships to DDI?

Emirikol said:
How will WOTC prevent "group" memberships to DDI? Will/can they prevent multiple use of login/password?

For example, your gaming group splits the cost and get's one membership.

jh

I think it would be much more economical for a whole group to subscribe to one DDI account and it seems that WoTC wouldn't really have a way to stop that. I think it's possible because if my group ever decides to subscribe to DDI, I don't think my players would use it as often as I would (as their DM).

This got me thinking. Would players really be using the DDI features just as much as DMs? The D&D compendium I can understand, but having one person's laptop (presumably the DM's) connected to it while the game is running would probably be enough instead of having the whole group logging onto it. (Again, it's not even a rules compendium, just a a quick 'cheat' sheet).

The D&D character builder? It's only a one-off use feature that the players will use during character generation and then their done with it until the next character generation.

Dragon and Dungeon could be shared among the group so I don't see why a group (who are willing to share an account together) would want to hog it all for themselves with an individual account.

So really, is there any feature that a player would want to have full access, on their leisure, to themselves more than the DM that justifies a full individual subscription? If not, why would players subscribe to a personal account if they can get the same benefits as a group (and it being more cheaper) when DMs are the ones that are actually subscribing to DDI ?

Just a thought.
 

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I am toying with the idea of running a Virtual Gametable based campaign for friends who have left town. As a way to make it more accessible for everybody I would pitch the idea of them sharing the cost of a "player's account", and me having my DM account. They would have access to the player's account in between sessions, so that they could look play around with their characters, check out new powers and classes and generally have a bit of fun. On game nights one of the players would use that account, the others would get guest passes either through the player's account quota or through mine. If our guest passes per month would run out, we could always pay for a few singular extra passes.

If you look at this as a long term solution, using the $10 per month scheme, it would cost my players probably not more than $2 per month each. I really hope that this sort of setup will be possible, as it will help keep the game alive for a lot of people out there. Oh well, first of all we need to see a fully functioning DDI... ;)
 

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