Forrester's Against the Elves Campaign

Wide World of Melee

We're now just minutes away from the initiatve roll, and it seems to me Team Evil Genius is going to have their work cut out for them. We’re looking at a hot fight, hot enough to peel house paint.

Sure enough, Hawk, sure enough. But TEG is no slouch in the combat department.

Let’s take a look at the numbers.

First up is a non-league member going by the alias “Mikek.” Mikek is something of an oddity on the circuit – he’s not just a doppleganger, he’s a super-mega-ultra doppelganger.

Hold on to your drawers! Care to unpack that for us, Erk?

It’s a grim sight. Mikek’s a member of the Shapechanger type, and possesses an extra suite of immunities on top of that, making him proof against several of Atarax’s spells. Worse for some guys is his amorphous nature.

Amorphous?

He’s one sick puppy, Hawk. As a super-mega-ultra doppelganger, Mikek has no discernable anatomy, regenerates one hit point a round, and does not need to breathe.

Ouch! A ding dong knock down setup.

Exactly. With no discernable anatomy, we’re talking no critical hits and no sneak attack damage, plus total neutralization of one of Foleful’s favorite tactics – the swarm of summoned stirges. Combine that with the evasion Mikek receives from his levels of rogue, and things are tough for some guys.

Tough hardly says it.

That’s true, Hawk – on top of all those immunities, Mikek regenerates as if he were a troll and doesn’t need to breathe.

“Doesn’t need to breathe…” What’s the significance there?

Well, consider Mikek’s regeneration. All damage except fire and acid is subdual.

Check.

As I learned during the Marzipan Riots of ’89, there are times when you just don’t have the fire or acid handy, and can’t deal real damage to your foe.

Right…

But there are ways of dealing with an opponent that bypass hit point damage – death effects and disintegrate are two of them. Drowning is a third. And guess which of those three are going to be easier to manage in the field? You cut up the target, once it’s out, you cut up the target and dunk the biggest piece in a bucket. Rounds go by, it drowns, it’s dead.

Handy.

And Mikek’s immune.

Handy for Mikek then. Thar's situation is his back is against the wall, his shirt tail's on fire and the bill collector's at the door. Any bright spots?

Well, Mikek’s a real threat with his bow – a nifty little enchanted number called Surestrike. His AC is absurd, he’s got fifteen hit dice, boatloads of magic items and immunity. But on the plus side he’s not a damage-dealer. His short sword attacks are +17/+12, but without sneak attack damage he’s pumping out a piddling d6+6 or so. The key thing some guys are going to have to remember is don’t let him get those sneak attack dice in.

Hook a youie, head back to the house, and let’s take a look at Mikek’s flanking partners. Who else is in Team Evil Genius?

Out of the dozen or so members of the TEG, only two are going to be assisting Mikek in this fight. We’re looking at Targak and Zardle, two doppelganger rogues, one fifth level and one second level.

Pshaw! The Texans with their 10 gallon hats and their Willie Nelson headbands can tell you, don’t bring a second-level rogue to a eighth-level rogue fight.

You said it, I think. Targak and Zardle nearly match Mikek in basic damage-dealing capabilities – around +10 to attack, which is more than enough to land a blow on most of, uh, some guys, and again, roughly a d6+5 damage. Their Armor Classes are lower, though not by much, just because they don’t have the loads of magical buffing Mikek has.

And they’re sneak-attack boys?

You bet. Never underestimate the damage flanking rogues can output in a round. Main weakness for these two is their hit points – they don’t have any to speak of.

This is why this whole fight swings, like one of those pendulum things...

Right. Some guys have absolutely got to contain the sneak-attack output of TEG.

And for a look at how likely that’s going to be, we’re going live to Forsaken Widow, sorceress-queen, savant, and chosen of the New Moon, for analysis. Forsaken Widow?

(LIVE VIA SATELLITE FROM HER TOWER ON THE MOON: FORESAKEN WIDOW)

Who dares disturb me? Speak now, puny mortal, lest I cut out your tongue and teach it to speak for you!

This is the Seer Hawkwind, Forsaken Widow. Any thoughts on the upcoming TEG matchup against some guys?

Silence! I, who alone among the Children of Luna know the secrets of Whisper-His-Name, who have supped at the table of Raski the Queen of Spiders, I shall pronounce the wisdom and the measure! Silence, by the Oath of the Silver and by the Bird Who Sits On the End of the World!

Righto!

In the darkness beneath the world there is a tunnel, a vein that runs through the living rock. Here the weight of centuries bears down upon the traveler and none may pass without paying their due respects to the gods of pain and misery.

Don’t count sheep, as they say.

But one may pass through this tunnel at a time, and he must take care, for the tightess of the tunnel restricts the motion of all but the least constrained entities.

So we’ve wobbled into Weirdsville.

I speak of a four-foot-diameter tube, Hawkwind, insignificant worm. Such is the weight of all things. This passage connects the town Gulg to the blasted ruins of Freetown by way of the Hellmouth. There is one way out and one way in. The small size of the passage will hamper movement of mortals through it, though not for the participants in the fight as much as for some: their Small size will lessen their difficulties. The pathetic weakling Moroku, the orc hedge-wizard, will have the greatest trouble. Missile fire and line of effect for puny arcane magic will likewise be hampered, as triangulation is rendered an impossibility. Similarly, the foolish xvart insect’s summoned helpers will find their own movements hampered as well. This is the wisdom of Forsaken Widow, words you are not worthy to hear but which I in my mercy permit you to receive.

If the slime known to your limited perceptions as Mikek and its lackeys succeed in surrounding the foolish mortals who challenge them, they will surely be the victors. I have seen the results of this conflict written in the stars and in the blood of my enemies, but the non-disclosure agreement I signed prevents me from sharing this esoteric knowledge with you.

Sounds nasty enough to gag a buzzard. Any other thoughts?

Damn your eyes, Hawkwind! On your knees, child of the West! Bow down before me! You shall bow down!! This is not the end!! We shall meet again!!

(END SATELLITE FEED)

Right. Forsaken Widow, class act, huh Erk?

Any more omnipotent and she’d be a cliomancer. Now, as she said, I’m predicting that some guys are going to try to go after Mikek – this is a grudge match, after all – and find themselves severely sneak-attacked by his able flanking buddies. It’s a classic gambit.

So call the doctor, call the police, call a psychic... Well, the old clock-on-the-clown’s-belly tells me it’s nearly time for the initiative roll. And we will be there. This is Seer Hawkwind for the Wide World of Melee. Back after these messages.
 

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Re: The Wide World of Melee

jeffwik said:
Fully buffed, we're talking on the order of +11 on the touch attack to deliver the spell, and it's held in-hand if he misses. We're talking a burned Freedom of Movement for 4d8+8 in negative energy.

Actually, now that I think about it, Thar's at +11 to those touch attacks before any buffing spells are applied. Take that!

Okay, I'm really just bumping this up to the top.

Morrow
 
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So close, and yet so far.

SOOO close to a TPK. And yet, no players died. Sad, really.

This just in:
The Hellmouth is dangerous.

This also just in:
Advanced HD Grells are REALLY dangerous.
 

Re: So close, and yet so far.

Forrester said:
SOOO close to a TPK. And yet, no players died. Sad, really.

And no characters either, thank goodness.

Grappling creatures suck. Ten tentacled grappling creatures with paralyzing touch suck so much more.

Foleful! The NPCs are laughing at you again!

Morrow
 

Welcome back. I am the Seer Hawkwind. Write your senator a letter, because we’re mere moments away from the initiative roll. The players are on the field, and as you can see there are some guys on either side of Team Evil Genius: Moroku, Atarax, and Foleful down the corridor in front of them and Rhuun, Thar, and… according to the program, the mythical Krikara, behind them. It’s looking like an ambush attempt. Erk, any thoughts?

One thing that’s absolutely crucial to bear in mind during this fight is –

No time for that now, we’re going live to our ethereal true seeing cameras outside Gulg! Here comes the banana!

What?

So Atarax has won the initiative roll, and it looks like he’s letting loose with a spell for starters.

I’m guessing a failed charm monster, Hawk.

No, no, it looks like a confusion, placed just on the far side of TEG. Odd placement, little bit of the old hurricane.

Wouldn’t be surprised if there’s some serious fog-of-war right now in that corridor, Hawk. Remember, goblinoids have only 60’ darkvision, and some guys are 80’ in front and 65’ behind TEG, respectively. Still, the spell did catch two of them.

That’d be Targak and Mikek. Hoo doggie, here comes the madness! Or not, for Mikek appears to be shrugging off the effect and he’s responding with a shot from his bow, a shot aimed not at Atarax, but Moroku!

Smart tacticals from the doppelganger. Moroku’s per-round damage output is heinous. Still, with Targak confused, TEG has already taken a heavy hit. Their strategy does revolve around sneak attacks and flanking.

Rhuun is taking the opportunity now to charge, separating her from Thar…

May be a mistake.

Seeing some melee between her and Zardle, looking inconclusive.

Is that a bow Zardle’s holding?

Must be, must be, must be because my, that is pretty. Mikek has just backflipped over Zardle’s head, kipping off the low ceiling of the tunnel, and ended up between her and Thar. He’s got his blade out, no mistake, and – is that a hit?

It’s a palpable hit, Hawk. I’d say around fifteen points of damage, good roll for Mikek.

Palpable and nasty. Rhuun must be thanking Maglibuyet for that bow in Zardle’s hands, else we’d have been in sneak attack territory. And now she’s tumbling as well, up up and away, or at least over, and is now past Mikek with Thar just behind her.

Not a bad move – get out from between the rogues!

Whatever. Back among some guys’ spellcasters, Foleful has sent a flock of summoned stirges toward Targak and blocked the passage with a water elemental dire wolf.

Wouldn’t want to be that poor thing. It can barely move in the tight quarters of the passage.

Now Moroku is coming in – he threw a few magic missiles at Targak while Zardle and Mikek were preoccupied -- and ouch, momma, I don’t want to go to school today! That’s why you bring the sorcerer.

Sure, that fireball scorched up nice, Hawk, but remember, all of TEG is evasion-capable. And, yes, Mikek and Targak are unscathed. Relatively unscathed in Targak’s case – he’s taken some serious spell damage, not to mention the stirges.

But not Zardle! And, softened by Rhuun and several arrows I just noticed sticking out of him from some unknown source, down he drops, attercop, attercop! Shouldn’t swim in the deep end, second-leveler. We’re witnessing an unprecedented shift!

Uh-huh.

Atarax is shouting something…

Can’t make it out… no surprise there.

So right now we’ve got Mikek, undamaged, with Targak –

-- confused and harassed by summoned stirges, I’d say around five points of Con drain already –

-- Targak his only ally. And on either side, danger. Not pretty.

No wonder he’s bolting.

Speaking of bolts, Erk, where are those arrows coming from? TEG is starting to look like paper at a hole-punch party!

Guessing it’s coming from someone hostile to TEG, Hawk. It’s hefty bow-damage.

You think some guys have a hidden archer?

Did I not just say that, Hawk?

Shut up.

You shut up.

Five rounds in and we've witnessed a remarkable reversal. We’ll be back.
 

jeffwik said:
You’re quite correct. That’s an honor that goes to either Foleful the sorcerer –

The xvart.

Wait, he’s a xvart? You mean one of those godless heathen –

(BROADCAST INTERRUPTED. DO NOT ADJUST YOUR SETS. THE STATION IS EXPERIENCING TECHNICAL DIFFICULTIES.)

– and if I ever meet one of those unbelievers, I’ll –

(BROADCAST INTERRUPTED. DO NOT ADJUST YOUR SETS. THE STATION IS EXPERIENCING TECHNICAL DIFFICULTIES.)

– until he’s blue for a different reason!

What about Raxivort ? Don't he exist in that world ?
 

Stupid Raxivort.

I curse the software with the holy fires that burn in the cheese-pits of the Moon, for I lost my original ending to Wild World of Melee. Therefore I’ll put this up in bits.



So we’re back, and feel free to freshen your drink as we recap. Two-thirds of Team Evil Genius is down after a mere five rounds in this highly anticipated grudge match against some guys. Holy cow, eh Erk?

That’s one way to put it.

Call the curator, because we’ve seen it all so far. Failed charm monster, confusion, magic missiles, summoned stirges, and that’s just from the arcane casters.

I’m standing by my earlier statement, by the way, Hawk. That confusion did more to turn the tide than any other single-round action in this combat.

You’re entitled to your opinion, Erk, in fact I would defend to the death your right to say that. But Atarax, Foleful, and Moroku are far from the only forces some guys are bringing to the table.

They’re glad of that, I’ll bet.

Oh, mama, I’ll take a piece of that. The leader of some guys, Thar, and his sidekick Rhuun… they’ve also put the hurt on Mikek’s boys. Not to mention the mysterious dark smudge on the camera lens.

Krikara, you mean?

I believe Krikara to be an urban legend, Erk. Like Batman, or the Electoral College.

The what?

I’d love to stick around and talk politics like a couple of wonks, Erk, but this is the Wide World of Melee, not Seer Hawkwind’s Policy Roundtable.

Wasn’t Seer Hawkwind’s Policy Roundtable cancelled last season?

It’s on hiatus, Erk. Hiatus. Now, back to the action! When we went to the break Mikek was bolting, running back to Gulg down the tunnel. He tumbled past Thar and Rhuun, and he’s making for a bend in the tunnel a hundred feet down from the action. Some guys are close behind, led by Foleful.

Yes, of course.

Now slap my face and call me a ninny, Erk, but I’m confused. Foleful is a xvart – how is he able to not only keep with but steadily outpace some other guys? Does he wear boots of speed?

Not hardly, Hawk, not hardly. Foleful is actually riding around on Ibelful, his air elemental familiar.

An air elemental familiar? Is that allowed?

That’s right, a Small one. Ibelful is an Improved familiar, under the Feat regulations. While Foleful is riding Ibelful, the pair’s combined speed is 65’, more than twice any other guy.

Impressive!

Funny story about Ibelful: the elemental’s name is “Elemental” in the xvart language. So it’s Elemental the elemental.







Why are discussing Foleful to such length?

Dunno. But I’m sure there’s a good reason. Now, as Foleful fires off his bolt of conjuring at Mikek, we can see the leader of TEG is not looking good.

True enough. Blood is running freely from those arrow wounds.

Wait – where did those arrow wounds come from? Let’s take a look at the tape.

INSTANT REPLAY SHOWING MIKEK SUFFERING SEVERAL ARROW SHOTS WHILE FIGHTING RHUUN AND TUMBLING AWAY

Where are those coming from? Can we get another angle?

ANOTHER ANGLE

Hm.

The arrows are coming out of an empty spot of hallway, Hawk.

I can see that. Don’t you think I can see that? I can see that.

And there’s another arrow coming at Mikek now!

Shut up.

You shut up.
 

And meanwhile some guys are following Mikek down the hall – Atarax, Thar, and Rhuun.

Where’s Moroku?

Well, Hawk, Moroku is unlike the rest of some guys, in that he’s a Medium-sized creature, as you’ll recall. Given the tight quarters of these tunnels, combined with the knee injuries Moroku suffered in the offseason, I wouldn’t be surprised if his movement speed has taken a massive hit.

Yes, he’s trundling along, but several rounds behind his fellows. Meanwhile Rhuun has her sword out and she’s running for blood – better keep an eye on the robin’s eggs!

I’m not sure I follow you, Hawk.

Mikek is nearly at the bend now, and – poom! Foleful’s filled the bend with a solid fog. And Mikek’s trapped inside!

What’s that dark smudge near Mikek?

What? Where?

It’s gone now.

Can we go to the tape? No time, no time, I’m being told. The goblins are collecting at the edge of the fog as Mikek – is he drinking a potion?

Hard to tell through that fog.

And now there’s a summoned fire elemental dire ape, courtesy Doctor Foleful and the Electric Mayhem! It’s blocking the hallway almost totally, squeezed inside the fog and making a full attack on the hated Mikek!

Fire elemental dire ape, there’s an interesting summoning choice. Not too many hit points, not much of an armor class, not even a very good set of attack bonuses, but if it manages to connect we’re talking two claws at a d6+7, a bite at d8+4, if it connects with both claws another 2d6+14 rend, and a d4 fire damage on each and every one of those four attacks. That’s an average (an average!) of 60.5 points of damage. With good enough rolls, Mikek could go from unhurt to dropped in one round.

Ape’s missed, Erk.

And that could also happen.

From down the tunnel Moroku is sending off a shot – pretty much everything is at medium range for Moroku – and there goes the fog!

Dispel magic plus solid fog: a winning combination.

Mikek is bolting, now that the fog is gone – oh no he’s not!

Now that time I’m sure I saw something. Can we look at the tape?

INSTANT REPLAY: FRAME-BY-FRAME SUPER SLO-MO OF MIKEK STARTING TO MOVE PAST THE BEND IN THE TUNNEL, THEN FALLING DOWN HALFWAY THROUGH.

There! In frame 45:32:01?

That dark smudge must be Krikara tripping him.

Foleful’s dismissed the dire ape, allowing Rhuun access to Mikek. Stabbity stabbity. She’s backed up by Atarax and Thar, by magic missiles and inflict serious wounds and this, I think, is the end of Mikek. He’s down! Mikek is down!

We’ll be back for post-fight analysis right after this.

I say that, Erk.

Shut up.

You shut up.
 

Stick a fork in this one, it’s done! Some guys have gutted Team Evil Genius. As they hastily loot the bodies of their fallen foes, we turn to our in-studio panel of experts for post-fight analysis. First up is Annapolychromasia Coultaeityouviaene, priestess of Hanali Celanil, from the tree-top elven city of Aelvaeoniaemaouia, and a regular guest on Seer Hawkwind’s Policy Roundtable.

I greet you, human.

Yes. Looking good, Annapolychromasia.

Clearly the fight is not yet complete, for surely these pig-races will now turn upon each other, goblin against orc, orc against dark creeper, everyone against xvart, until only one remains to die alone and unbeloved by the true gods. Such is the plight of all the pig-races of the Underdark.

I’d like to take this opportunity to say that Annapolychromasia Coultaeityouviaene’s viewpoints do not reflect those of Wide World of Melee or its producers.

The thing I like about the drow is I think they hate the pig-races.

Could we return to the matter at hand, please?

It’s more efficient. When the aelven nations rise up and shake off their oppressors, crushing human faces under a boot forever, as Corellon and Hanali want, all the pig-races shall hunted down and eliminated, a final solution to the millennia during which the true sapients have been forced to undergo the humiliation of the pig-races’ consumption of land, food, metals, and other vital natural resources. Take the aelvenian invastion of Mount Gundabad in 15 431 257, seventeen centuries ago (aelvenianish caldendar). There were those – a few pig-sympathizers and liberals – who claimed we were going to war not to free the humans from goblin oppression, but for the mithral deposits. And I say, what’s wrong with going to war over mithral? We need mithral.

Er…

Sooner or later all the pig-races will be gone, one way or another – humans, dwarves, goblins, bugbears, halflings, gnomes, orcs, xvarts, dark creepers, kobolds, mongrelmen, nilbogs, and so on. Hobgoblins are extinct already. Corellon gave us the earth. We have dominion over the plants, the animals, the trees. Corellon said, 'Earth is yours. Take it. Rape it. It's yours.'

But…

It’s a waste of aelvenianishnik resources to cleanse the Underdark of the pig-races before the pig-races’ internecine squabbling has been given time to minimize their numbers. The xvart in particular is an abomination before Corellon and Hanali.

Food for thought from Annapolychromasia Coultaeityouviaene. Forsaken Widow?

[size=large]Silence! Hear now the truth, Seer Hawkwind, hear it now! The fight has not yet finished, foolish mortal.[/size]

I see.

[size=large]Even as the capering simpletons led by the pathetic Thar and his puny god cavort in joy, the slime known to your limited perceptions as Mikek yet plots to eradicate his foes.[/size]

[size=large]Fools.[/size]

That was Forsaken Widow, with insightful analysis. Erk?

I believe she’s correct, Hawk.

Are you serious, Erk?

No, no, no, Mikek is a True Doppelganger, and as such has taken almost exclusively subdual damage during this combat.

English that one up for me, Erk.

While some guys have stripped Mikek of his equipment – discovering his network of chicken-blood bladders in the process, bladders that allow Mikek to feign genuine injury despite his lack of anatomy – the wily rogue has been waiting for his opportunity.

I don’t follow you.

He has a bonus on the order of +24 to his Bluff check, Hawk. He’s feigning death.

As we check back in on some guys – some triumphant guys, I should say – we see that… oh! oh! This is unprecedented, call a lawyer! He’s up! Mikek is up! Who could have predicted that?

I hate you.

He’s naked, he’s uninjured, he’s grabbing for his equipment –

— which the dark smudge has already squirreled away in her pack –

And he’s bolting! Mikek is bolting, running like a madman on his way to a crazy party! And the dark smudge is on him, holding him down!

Now that it’s plain conventional weapons are useless against Mikek and his regeneration, I’m sure we’ll see a change in the tactics of some guys.

Right you are, Erk, here comes the alchemist’s fire! Atarax appears to have stored a supply of the grenadelike weapon exclusively for this purpose. Thar has also thrown himself on Mikek, as the doppelganger attempts to slide away. Rhuun is moving to block the tunnel back to Gulg…

That alchemist’s fire, remember, is persistent – it does damage on two rounds.

Right. Mikek is trying to slip past the dark smudge and Rhuun and Thar and it’s not looking good for the doppelganger. Subdual damage or no subdual damage, two goblins and a weird shadow thing the cameras won’t pick up is not the kind of wrestling match any sane shapeshifter wants to get involved in, not unless there are large sums on money involved, which isn’t the case here, although the argument might be made that since Mikek is fighting literally for his life he’s more strongly motivated than he could be otherwise – an argument I’d reject as the urge for self-destruction must be rising high by now, a sort of sour-grapes thanatos of the I-didn’t-want-to-live-anyway variety.

Do you think about the words before you say them, Hawk?

Good point, Erk. Mikek is clearly suffering from his lack of magic items.

He was outfitted with a principal’s ransom in goods – strength boosters, dex boosters, con boosters…

Operative word being was. Mikek’s covered in napalm and not looking happy about it. He’s sliding back the other way now, slipping past Thar and towards Moroku… and there’s the ball of fire, Mikek is staggering… A bolt of conjuring from Foleful, another die of damage from the alchemist’s fire… Mikek is down! For real this time.

And there’s the genuine end of the fight.

Looks like some guys are taking no chances, Erk – Moroku has a flaming sphere running up and down Mikek’s body, letting it boil away.

By the time they’re done I doubt there’ll be more than a dark smudge on the tunnel floor.
 

jeffwik said:
Looks like some guys are taking no chances, Erk – Moroku has a flaming sphere running up and down Mikek’s body, letting it boil away.

By the time they’re done I doubt there’ll be more than a dark smudge on the tunnel floor.

So, that's how dark creepers are created...
 
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