Forsaker needs to go Plane hopping

Well, first, I must agree with most of the people here: you're a forsaker. You hate magic. You want to destroy it whenever you can!

Forsakers are the worst possible choice for a PC!

To the situation at hand: The rest of the party shifts to the other plane, finds the baddies (or whatever you must find there) and bring it to the Prime. Then you can beat them up fine! :D
 

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Well, the forsaker got left behind when the cleric failed her SR check vs the forsaker's SR 20. My DM was prepared for this in that I had played another character in his game world that had been imprisoned by a DoMT. The DM placed the character in the basement of the githyanki stronghold that the PC had to enter to find the book that we are looking for. So I am now playing a 6/5 Monk/Drunken Master and I have another rule problem. The 5th level ability for a DM is Drunken Rage, the problem is there is no indication as to how often the rage can be used. Any suggestions???
 
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