chriton227
Explorer
I've got a L3 Whirling Slayer Barbarian, and I'm trying to figure out how all the potential free actions stack up. Here is what I have:
Rampage: Once per round when I crit, make a Melee Basic Attack as a free action.
Whirling Lunge: Once per encounter when I reduce an enemy to 0hp, as a free action shift 2 and deal 1W off-hand to an enemy I can see.
Rage Drake's Frenzy: while in this rage, once per round when I reduce an enemy to 0hp, make a Melee Basic Attack as a free action.
Whirling Slayer: Once per round when I bloody an enemy, as a free action shift two and gain combat advantage against all enemies adjacent to me at the end of the shift.
Whirling Rend: At-will attack, on a hit does 1W+Str to the primary target and an automatic 1W off-hand to a different enemy adjacent to me.
Here is the situation: I'm in Rage Drake's Frenzy rage and adjacent to two enemies (A and B). I use Whirling Rend on A and land a critical, bloodying A. The secondary target drops B (a minion). Could I then Whirling Slayer shift around A (gaining combat advantage vs. A), make the Rampage Melee Basic Attack, make the Rage Drake's Frenzy Melee Basic attack, then Whirling Lunge shift 2 squares to be adjacent to enemy C and do the 1W off-hand automatic damage to it? Or do some of the free actions kind of get in each other's way preventing me from using some of them because I've done something else since the event that triggered the free action?
And barely related questions: Would hitting and killing a minion trigger Whirling Slayer, or does the target actually have to be bloodied but not dead for it to trigger? On a Whirling Rend crit, does the automatic 1W off-hand damage to another target also maximize, and does it also get magic weapon bonus crit dice and/or high crit weapon dice?
Rampage: Once per round when I crit, make a Melee Basic Attack as a free action.
Whirling Lunge: Once per encounter when I reduce an enemy to 0hp, as a free action shift 2 and deal 1W off-hand to an enemy I can see.
Rage Drake's Frenzy: while in this rage, once per round when I reduce an enemy to 0hp, make a Melee Basic Attack as a free action.
Whirling Slayer: Once per round when I bloody an enemy, as a free action shift two and gain combat advantage against all enemies adjacent to me at the end of the shift.
Whirling Rend: At-will attack, on a hit does 1W+Str to the primary target and an automatic 1W off-hand to a different enemy adjacent to me.
Here is the situation: I'm in Rage Drake's Frenzy rage and adjacent to two enemies (A and B). I use Whirling Rend on A and land a critical, bloodying A. The secondary target drops B (a minion). Could I then Whirling Slayer shift around A (gaining combat advantage vs. A), make the Rampage Melee Basic Attack, make the Rage Drake's Frenzy Melee Basic attack, then Whirling Lunge shift 2 squares to be adjacent to enemy C and do the 1W off-hand automatic damage to it? Or do some of the free actions kind of get in each other's way preventing me from using some of them because I've done something else since the event that triggered the free action?
And barely related questions: Would hitting and killing a minion trigger Whirling Slayer, or does the target actually have to be bloodied but not dead for it to trigger? On a Whirling Rend crit, does the automatic 1W off-hand damage to another target also maximize, and does it also get magic weapon bonus crit dice and/or high crit weapon dice?