Free League Announces Dragonbane: Trudvang

A Kickstarter launches in 2026.
trudvang.jpg


Free League Publishing has announced its next Dragonbane content - a four volume set featuring the Celtic and Norse inspired world of Trudvang. This week, Free League Publishing announced Dragonbane: Trudvang, which is based on the board game Trudvang originally published by CMON. The set will include the following books:

  • World Book: A deep dive into Trudvang's history, peoples, and regions – from Stormlands to Westmark, from Soj to the Great Ice Plains, richly illustrated.
  • Book of Heroes: New Trudvang professions, skills, heroic abilities, and magic – wielded by vitner weavers and dimwalkers.
  • Jorgi's Bestiary: The classic monster manual for Trudvang returns, featuring beasts from braskelwurm and draugr to hrimtursir and yggdras, all adapted for Dragonbane.
  • The Black Sun: A legendary four-part epic campaign in Trudvang, revised and published in English for the first time.

Trudvang has an interesting history. The IP was originally developed as a campaign setting for Drakar Och Demoner, the Swedish version of Dragonbane. RiotMinds sold the Trudvang IP to CMON shortly before selling the Drakar Och Demoner rights to Free League Publishing, and CMON developed Trudvang into a board game before its more recent financial troubles started. In some ways, this Kickstarter will bring Trudvang full circle.

A Kickstarter for the new campaign setting book will launch in 2026.
 

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Christian Hoffer

Christian Hoffer


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Sounds like it.


I had not heard of this before. Neat! Was Ruin Masters any good? I think this is my first time hearing of this TTRPG.
Ruin Master was weird. The characters had no attributes, they only had skills. The write-up of the rules was weak - I couldn't understand how magic worked. It's not worth the detour. Stick with Dragonbane.
 
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I had not heard of this before. Neat! Was Ruin Masters any good? I think this is my first time hearing of this TTRPG.
Have not played it though I own the rules. It's something of an OSR-adjacent RPG, or maybe an old-school Dragonbane with the serial numbers filed off. Meaning, of course, that it's also something of a BRP game.
 


I do hope that this version of Trudvang leans away from the older aesthetic of pages and pages and pages of long form prose to describe the setting. I don't want to have to read (and remember) a novel in order to start GMing a setting.

I just found and dusted off my Trudvang for 5e books to jog my memory and...yeah...old school walls of text. :-/
Do you feel like you need to read everything ever written about a setting in order to run it?
 

Do you feel like you need to read everything ever written about a setting in order to run it?

(edited)

That seems like a weirdly leading question. I said I don't like reading big walls of long form prose, and you asked me if I feel like I need to read "everything ever written" about a setting in order to run it.

Is that an honest query driven by curiosity, or are you leading to a point? If the latter, can we just jump to the point?
 
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Ruin Master was weird. The characters had no attributes, they only had skills. The write-up of the rules was weak - I couldn't understand how magic worked. It's not worth the detour. Stick with Dragonbane.

This (the bolded part) is not accurate. In Ruin Masters, characters have four primary attributes (Physique, Mind, Intelligence, and Charisma) and several secondary attributes (Hit Points, Body Part Points, Natural Healing, Damage Bonus, etc).
 


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