Freedom City Campaign [M&M2] - OOC Discussion


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hafrogman said:
I think we're all agreed.

Nobody agrees on a team name, but then that can be true in character as well :)

I'm fairly certain that everyone has agreed, but yea, I don't think a team name is the first thing on everyone's to do lists. Not every group of people that is working together would have a team name.
 

I agree that we're good for now on backstory.

I think I've managed to absorb the essential parts of information about Freedom City. I do see what people mean, there is a lot of marvel stuff mixed in (and the references are quite obvous).

The power levels (of the heroes) are quite a bit lower than I was expecting. I think I'd expected the freedom league to all be in the higher PL range (I realize that a few of the characters are drowning in points). With a few exceptions most of the heroes don't seem to be optimized either.
[sblock]
And I think I counted at least three teams that said: We are the fantastic four (Atoms, Factor Four, Larceny, Inc.).

There are also a lot of "basic slots" that aren't occupied. In addition to lacking a proper mutant analogue (the claremont academy includes a lot of references to the x-men, but it seems to basically be the teen titans to me).

In some ways that shows a lot of restraint to my mind. Players get to play some of the "core" characters (the Spider-mans, Wolverines, Hulks, Dardevils).
There were a few powers I saw get used a lot that I wasn't sure about. Powers that aren't present in comics normally but make a big showing.
There are at least three sonic manipulators (Sonic who is actually fairly failful verison of Static but without the intelligence, the Majestro and the Silencer AKA the Punisher analogue). Are there any sonic maipulator/heroes in the comics normally? (Banshee/Siren don't really count in my mind).
Teleporters (sooo many teleporters), some people, (Magpie) can teleport even though it doesn't make much sense.
Healers (only two really, both females); slightly irriating but maybe D20 requires more healing...
[/sblock]
Our group is quite a bit more powerful than I was expecting (from a PL/power point stance anyway).
 

We're ready to start then. Give me a few days to get all of the story elements together, and then I'll start posting the various 'adventure seeds'.

Here's how it will work. Your characters, over the course of a few days, read, hear, witness various media reports of strange occurrences around Freedom City. You guys decide which (if any) deserve further investigation, and how to go about investigating it. In this way, you guys will drive the impetus of the adventure. Should be interesting.

EDIT: I have posted a list of the various Freedom City media outlets in the IC thread.
 
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Graf said:
I agree that we're good for now on backstory.

I think I've managed to absorb the essential parts of information about Freedom City. I do see what people mean, there is a lot of marvel stuff mixed in (and the references are quite obvous).

The power levels (of the heroes) are quite a bit lower than I was expecting. I think I'd expected the freedom league to all be in the higher PL range (I realize that a few of the characters are drowning in points). With a few exceptions most of the heroes don't seem to be optimized either.
[sblock]
And I think I counted at least three teams that said: We are the fantastic four (Atoms, Factor Four, Larceny, Inc.).

There are also a lot of "basic slots" that aren't occupied. In addition to lacking a proper mutant analogue (the claremont academy includes a lot of references to the x-men, but it seems to basically be the teen titans to me).

In some ways that shows a lot of restraint to my mind. Players get to play some of the "core" characters (the Spider-mans, Wolverines, Hulks, Dardevils).
There were a few powers I saw get used a lot that I wasn't sure about. Powers that aren't present in comics normally but make a big showing.
There are at least three sonic manipulators (Sonic who is actually fairly failful verison of Static but without the intelligence, the Majestro and the Silencer AKA the Punisher analogue). Are there any sonic maipulator/heroes in the comics normally? (Banshee/Siren don't really count in my mind).
Teleporters (sooo many teleporters), some people, (Magpie) can teleport even though it doesn't make much sense.
Healers (only two really, both females); slightly irriating but maybe D20 requires more healing...
[/sblock]
Our group is quite a bit more powerful than I was expecting (from a PL/power point stance anyway).

Freedom City is a kind of 'nexus' of superhero activity. The ones listed in the book are the most powerful and well-known of the supers within Freedom City, but there are certainly others (your characters for example). You will, of course, run into other supers who also aren't in the book. And I reserve the right to change the published ones (their power levels and such more than their history, personality, etc).
 

Graf said:
There are at least three sonic manipulators (Sonic who is actually fairly failful verison of Static but without the intelligence, the Majestro and the Silencer AKA the Punisher analogue). Are there any sonic maipulator/heroes in the comics normally?

Not to be too far off topic, but:
[sblock]Black Bolt, Black Canary, Dazzler, Shriek, Klaw, and others[/sblock]

Also, I am really looking foward to getting started!
 

[sblock]
Black Bolt – OK. But (to speak DnD talk) he’s a plot device, not a PC. And he didn’t have sound control, just blasting
Black Canary – she’s the best example of a hero (i.e. PC) with sonic powers, but she’s not really got more than damage….
Dazzler – she’s mostly light blasts and “solid light” iirc
Shriek – nope, don’t know
Klaw – I consider myself proud to have heard of this guy

None of these are really analogues of any of the characters in the book.

I wasn’t really saying that there are -no- sonically related heroes, just that it was weird to have three high-powered ones with versatile effects (force fields, flight).

Anyway, not trying to be difficult. I’d just read a lot of info quickly and was working on digesting it.

I do like the setting. The more that I think about it seems like it’s very well constructed to run a superhero game in.[/sblock]
 


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