Aluvial
Explorer
I have DM'd a D&D game for the last 14 years. Over the course of this time I've had players come and go, but have always held a core group of at least 6 to 10 players. We have transitioned through all of the incarnations of the rules (2.0 to 3.0 was a bit rocky for us) and currently play a 3.5 game. Lately (the last two and half years), I've run 8 players in the Return to Temple of EE. The characters have reached 15th level (for the first time ever) and are threatening to level again.
The Rules Lawyer from the thread title is a very good friend of our game group members. We socialize outside of the game almost as often as we play, which is once a week for four hours. We range in age from 25 to 42 with the bulk of the group being in their mid 30's; my friend is 28 and has played with us for the last 4 or 5 years. With the start of the 3.0 rules and the new campaign my friend started and dropped an archer character because his character couldn't stack up against the other fighters. He then created a new, highly maxed out wizard.
My problem is with the amount of arguing that goes on between this person and the rest of the group; especially myself. My friend is always interrupting play by reciting the rules to the group, stretching the bounds of his new powerful spells to absolute maximum effect, and in general relishes in winning the game. What I mean by winning is that he is the type of person who argues about nearly every decision, every rule call I make in an effort to tweak out the absolutely best possible effect. He argues during other peoples turns, many times insisting that they make a "better" move based on his suggestion; I consider this to be Metagaming. He constantly is unhappy if I rule against him, especially when he cries about how "unbalanced" the game is. Essentially, he is a Rules Lawyer and strives to win an unwinnable game.
I don't (try) hold this against him personally; or do I? I find that I look forward to the game each week, prepare my adventures and so forth, but by the time game time rolls around, I start to dread it and my friend. It is becoming increasing annoying to play with him, and worse yet, I have another player who is thinking about dropping out claiming to be tired of the arguments in general, but not necessarily wanting to single out the Rules Lawyer (like I am) because it would cause a rift with him. This other player wants more role-play and isn't getting it because of the amount of time we spend on discussing the rules.
I'm not sure if there is a good solution to this problem, I really don't want to lose a friend, but at the same time, I don't see a way out of the problem without doing just that. I want him to continue to play, if and only if, he can change his particular style of play to better suit our entire group. He is plainly disruptive and has suggested quitting himself because of the problems he perceives with the game. At the time I asked him not to because he seemed to be taking it very personally. I asked him to improve and he did for a while. Three weeks later I started to notice it again. 6 sessions later and we are not seeing eye to eye on anything game related.
Does anyone have some advice for me? Is their a way to change a die-hard rules lawyer into a normal gamer, or do I have to just ask him to leave and risk the friendship? Is my game just getting too complicated with 8 players and 15th level characters? I'm not sure if the rules (although I like the new version because it didn't leave so much ambiguity as 2nd edition did) didn't get too specific. Everything seems so lethal at this high level of play and the rules just might be too specific for my style of DMing.
Has anyone faced having to lose a friend over this game because their friend was a Rules Lawyer? Are there other solutions that might work?
Aluvial
The Rules Lawyer from the thread title is a very good friend of our game group members. We socialize outside of the game almost as often as we play, which is once a week for four hours. We range in age from 25 to 42 with the bulk of the group being in their mid 30's; my friend is 28 and has played with us for the last 4 or 5 years. With the start of the 3.0 rules and the new campaign my friend started and dropped an archer character because his character couldn't stack up against the other fighters. He then created a new, highly maxed out wizard.
My problem is with the amount of arguing that goes on between this person and the rest of the group; especially myself. My friend is always interrupting play by reciting the rules to the group, stretching the bounds of his new powerful spells to absolute maximum effect, and in general relishes in winning the game. What I mean by winning is that he is the type of person who argues about nearly every decision, every rule call I make in an effort to tweak out the absolutely best possible effect. He argues during other peoples turns, many times insisting that they make a "better" move based on his suggestion; I consider this to be Metagaming. He constantly is unhappy if I rule against him, especially when he cries about how "unbalanced" the game is. Essentially, he is a Rules Lawyer and strives to win an unwinnable game.
I don't (try) hold this against him personally; or do I? I find that I look forward to the game each week, prepare my adventures and so forth, but by the time game time rolls around, I start to dread it and my friend. It is becoming increasing annoying to play with him, and worse yet, I have another player who is thinking about dropping out claiming to be tired of the arguments in general, but not necessarily wanting to single out the Rules Lawyer (like I am) because it would cause a rift with him. This other player wants more role-play and isn't getting it because of the amount of time we spend on discussing the rules.
I'm not sure if there is a good solution to this problem, I really don't want to lose a friend, but at the same time, I don't see a way out of the problem without doing just that. I want him to continue to play, if and only if, he can change his particular style of play to better suit our entire group. He is plainly disruptive and has suggested quitting himself because of the problems he perceives with the game. At the time I asked him not to because he seemed to be taking it very personally. I asked him to improve and he did for a while. Three weeks later I started to notice it again. 6 sessions later and we are not seeing eye to eye on anything game related.
Does anyone have some advice for me? Is their a way to change a die-hard rules lawyer into a normal gamer, or do I have to just ask him to leave and risk the friendship? Is my game just getting too complicated with 8 players and 15th level characters? I'm not sure if the rules (although I like the new version because it didn't leave so much ambiguity as 2nd edition did) didn't get too specific. Everything seems so lethal at this high level of play and the rules just might be too specific for my style of DMing.
Has anyone faced having to lose a friend over this game because their friend was a Rules Lawyer? Are there other solutions that might work?
Aluvial
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