• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

From humble beginnings...

To Manzanita, M'faro & Grenier

"'Ere, watch who yah callin' moron, moron!"

You can see he's about to give you a swift kick as well until he hears Manzanita's words. Instead he eyes you, eyes his foot, puts it back in the stirrup, looks to his companions, and gulps.

Upon hearing Grenier's shout that they were near the Ardent, the man sighed visibly.

"Roit, let's git this done wid."
 

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To Garik

Looters clean McDuggen's belongings from him and a couple of lads, at the behest of Bluffer, drag him outside and throw him unceremoniously out on the street.

Hearing you mention the guards, the sly man says his good-bye's and thanks you, most humbly and graciously, for your time... your honourable sirness.

The bar wench heard your refusal of the ale and came back with a mug of cider and though initially refusing the coins, she politely took them and thanked you most kindly.

Almost two hours passed and everyone seemed to give you a wide-berth. Extra hot water was sent to you with some nicer cups for your tea, once you had finished the bread and cheese.

Bor had come down and kept you company for awhile but had seemed rather preoccupied and had left with a mumbled good bye.

Other than that, it was uneventful from that moment on until the Grenier, Manzanita and M'faro entered, followed by three likely looking lads dressed in what seemed to be some sort of military uniform consisting mainly of leather armour and a small symbol of three golden wheatstalks on a green background, underneath which was a stylized representation of a bunch of apples.

DM: If you want to have alerted the authorities, you can have done so through the wench who will send for the guardsmen.
 
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As we reach The Ardent, M'faro take the pony to the stables and see if there's room for it. Then unload the provisions and weapons and carry them to his room. Before leaving the stable, he checks his horses.
 
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Manzanita approaches Garik

Garik, these gentlemen have evidently confused us with someone else. Nonetheless, I believe it would be appropriate to show them the document permitting us to bear arms in the lands of Furyondy.
 
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OOC: DM, do I have any such documents? ;-)

Garik rises from his table cautiously and stares at his companions faces for any signs or signals of their intent.
 
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"The weapons permit, remember, from our employer... It's with our other documents for our travels."

Grenier says coolly, trying to keep status quo with the guards.
 


Henry & Giblets

Henry catches it and looks a bit disappointed that you weren't impressed by what he had to tell you. He looks at the piece and grins, shaking his head at the same time.

"'Ere Giblets, he's got a portable hole full'o'gold, it just keeps on comin'..."

Giblets hmphs and looks at you as he speaks.

"Might want to check the well before you throw coins for wishes, kiddey. This one's empty."

Giblets leans forward in a very significant, and menacing, manner.

"'Ere, 'ang about, we could use you fer a little sumfin' we got planned in the darkmans..."

The two men exchange a brief look and then Giblets shrugs and Henry turns back to you.

"Could be worth some more info... a bit of cackle on your myrmidon... not to mention a nice little quota fer yerself. What say you? All that for a brief night out."
 

"Naw, sorry, gotta go. I ain't gonna be here much longer."

Clete leaves the shop and goes back to the inn. Aside from the afore mentioned buying an extra 20 arrows and provisions for the trip to Critwall, Clete retires for the day.

When he meets the others he relates what he learned about the road to Critwall, but keeps what he has learned about Tarvoden to himself for the moment.
 

Henry & Giblets

"Suit yerself. If ye be redecidin', take to the streets and walk by here after Luna sets."

DM: Luna setting is a term for midnight. You will be getting back to the inn almost an hour after the others.

On your way back, however, you notice you've grown a tail. You don't think she's aware that you know she's following you.
 
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Into the Woods

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