From sketch to final drawing

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Well I'll do a little work-up here :)
Will post my drawing of a demon in the diffrent stages it will go through (currently the head is what I work on so it is more or less finished).

So here is the head, next up is the rough sketchwork of the body and clothing.

Come on and criticize, I love it :)
 

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Step 2: sketching out the basic body and pose

Well now we have added a basic body structure and a pose that I find suitable for the creature I draw.
 

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Siridar said:
Maybe it's just me, but that left forearm looks a lot bigger than his right.
It could also just be the angle of perception. The left arm is hanging straight down, where as the right arm is pointing forward more, away from the body.
 
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I love the head design, but you're doing something my art teachers would have always slap anyone's wrist over -- trying to make a larger composition out of a small design.

You drew a cool head now you're trying to do a body around it.

That's usually a bad move.

If I were you, this is how I'd approach it:

I'd take the initial head shot as the head design and leave it for the cool drawing it is.

Then I'd do a whole body rough -- doing several sketches until I came up with the pose I thought would be fun -- something like the attacked pic --

You can see that I didn't detail any one part -- that's why it's a sketch. I even left in a part of the sketch I didn't like anymore (its right hand pointing down) -- I know I can remove it later. No need to get picky about anything at this stage.
 

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I realise that sketch might leave something to be desired in terms of what comes next.

Once I'm happy with the basic figure I'd do another quick rough -- since I ususally draw on bond paper, which is translucent, I'd usually just put a piece of it over the sketch and go at it with either a chisel-tip marker (bleagh -fumes) or a big fat primary pencil.

Since I did this all in Painter, I just went over with a thicker brush.

At this point I'd determine where I'd like to put shadows (and the light source).

If I were just doing a B&W piece I'd go straight from here to the finish -- though I might do some detail roughs for certain body parts along the lines of the head shot you did -- especially if I were to do something strange like extra fingers or new textures.

BTW -- in your body sketch -- the right hand looks like it's scratching or holding his. . . .well, you know.

Looking forward to see what you do with this!

Good going!

~R
 

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rpace said:
I love the head design, but you're doing something my art teachers would have always slap anyone's wrist over -- trying to make a larger composition out of a small design.

Well my art teacher always tried to teach me the right way :) , but when I managed to create good art from details instead of whole picture she just saw it as my style and let me do it my way.

(managed to get an "A" in art classes as well)

So it is more of a style decision then doing it the proper way for me ;)

rpace said:
You drew a cool head now you're trying to do a body around it.

That's usually a bad move.

If I were you, this is how I'd approach it:

I'd take the initial head shot as the head design and leave it for the cool drawing it is.

Actually I can see the whole picture inside my head during the whole process, and from that picture I visualize detail which I add with my pen while I still maintain the pose and body inside my head.

rpace said:
Then I'd do a whole body rough -- doing several sketches until I came up with the pose I thought would be fun -- something like the attacked pic.

That is what you usually get to learn when you do art :) still my way of doing it is a style decision since I can pull it off, mainly because I have the ability to keep the whole picture inside my head while I do the detail in the drawing.

in all of my drawings fround here: http://www.enworld.org/modules.php?...ame=gallery&file=index&include=view_album.php I first model the head then I add the body yo the head.
 
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