D&D General Frylock on the ‘Ineffectual OGL’


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seebs

Adventurer
To be fair, there's a ton of copyright cases that basically say that game rules aren't copyrightable, and some of them might be moderately on-point. The argument would then be that the OGL is a trick -- it's offering you special terms under which you're permitted to do something you could have done anyway, etcetera.

I wouldn't want to be the one to argue the case, in general. But there is definitely previous legal history for the notion that the rules of a game can't be protected by copyright, which is why so much attention goes into the brand identity stuff, which is much easier to defend.

Disclaimer: I'm not a lawyer.
 

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