I'm interested in playing if you'll have me. Here's what I have so far, let me know if anythings missing or if you have other comments. I plan on entering the Master Thrower prestige class (complete warrior), if that's alright with you.
Background
I'm told that I was born in a small halfling community in the Dale lands. When I was just 3 years old a group of goblins and worgs attacked my village. They killed everyone and burned everything. A warband of elves that were tracking the goblins came upon the burning village but were too late to help. They searched for survivers and found only one. One of the hunters, Lavits Swiftblade, was married to Selyna Whitewolf. She was sterile and could not bear any children. I was taken to the elves home in the forest. Lavits and Selyna took me in as thier own. I was a bright child and many task came easy to me. My father decided to show me how to throw daggers, his trademark on the battle field and in the taverns. He was surprised at how easily it came to me. We began practicing all the time, even simulated combat situations. Mother disapproved. She thought me too small to fight and was concerned for my safty. When I came of age, my father presented me with my own set of daggers and a custom fitted suit of armor. He said I was ready to fight in a warband. The other warriors were skeptical. We were tracking orcs when we encounted a small band of goblins. The fight was brief, maybe half a minute, but when it was over I had killed two goblins. My father was pleased and the other warriors were impressed. For several months we hunted down the vile creatures that roamed our lands. My bond with my fellow warriors and my father grew. But soon I grew restless, and I tired of the same day to day task. My father sensed it and said that he knew the day would come. He said that it is common for the shorter lived races to want adventure. He gave me some supplies, a map, and told me to go to the great human city of Waterdeep. He said I will find my adventure there.
Appearance
Regis is a little tall for a halfling, with black hair and brown eyes. He dresses simply, with studded leather armor, a grey cloak, and a bandelier of daggers being the only thing on his person.
Name: Regis
Alignment: Chaotic Neutral
Height: 4'2"
Weight: 46 lbs
Diety: Lyris
Class: Swashbuckler 1
Experience: 0
Stats
http://invisiblecastle.com/find.py?a=show&id=49781
Str 12 (+ 1 )
Dex 20 (+ 5 )
Con 16 (+ 3 )
Int 16 (+ 3 )
Wis 15 (+ 2 )
Cha 8 (- 1 )
Initiative: +5
Speed: 20 ft
AC: 19 (+3 armor, +5 dex, +1 size)
Touch 16, Flat footed 13
HP: 13
Saves:
Fortitude + 6 [ + 2 base, + 3 Con, + 1 race]
Reflex: + 6 [ + 0 base, + 5 Dex, + 1 race]
Will: + 3 [ + 0 base, + 2 Wis, + 1 race]
Special abilities
Racial:
+2 Dexterity, –2 Strength.
Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
Halfling base land speed is 20 feet.
+2 racial bonus on Climb, Jump, and Move Silently checks.
+1 racial bonus on all saving throws.
+2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general.
+1 racial bonus on attack rolls with thrown weapons and slings.
+2 racial bonus on Listen checks.
Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.
Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.
Class Features:
Weapon Finess
Feats:
Weapon Focus: Dagger
Weapons Attack (+1 base) damage type range
Daggers, Melee +8, 1d4+1, piercing
Daggers, Thrown +9, 1d4+1, piercing, 10 ft
Skills
Skillpoints: 28
Balance : + 9 [ 4 Ranks + 5 (Dex)
Bluff : + 3 [ 4 Ranks - 1 (Cha)
Climb : + 7 [ 4 Ranks + 1 (Str) + 2 race
Jump : + 7 [ 4 Ranks + 1 (Str) + 2 race
Sense Motive : + 6 [ 4 Ranks + 2 (Wis)
Tumble : + 9 [ 4 Ranks + 5 (Dex)
Spot : + 2 [ 0 ranks + 2 (Wis)
Listen : + 4 [ 0 ranks + 2 (Wis) + 2 race
Sleight of Hand : +7 [ 2(4) ranks + 5 (Dex)
Ride : +5 [ 0 ranks + 5 (Dex)
Possessions
Backpack 2gp, 2 lb on pony
5 Daggers, 10 gp, 5 lb carried
Studded Lether, 25 gp, 10 lb worn
Rations(2), 1 gp, 2 lb, backpack
Warpony, 100 gp
Riding saddle, 10 gp
Bit and bridle, 2 gp
Money spent: 150 gp
Money owned: 0 gp
Weight carried 15 lb
Light load 32.25 lb
Peanut, warpony
Medium Animal Hit Dice: 2d8+4 (13 hp)
Initiative: +1
Speed: 40 ft
Armor Class: 13 (+1 Dex, +2 natural)
touch 11, flat-footed 12
Base Attack/Grapple: +1/+3
Attack: Hoof +3 melee (1d3+2)
Full Attack: 2 hooves +3 melee (1d3+2)
Space/Reach: 5 ft./5 ft
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +4, Will +0
Abilities: Str 15, Dex 13, Con 14, Int 2, Wis 11, Cha 4
Skills: Listen +5, Spot +5
Feats: Endurance
Combat
Peanut can fight while carrying a rider, but the rider cannot also attack unless he succeeds on a Ride check.
Carrying Capacity: A light load for Peanut is up to 100 pounds; a medium load, 101–200 pounds; and a heavy load, 201–300 pounds. Peanut can drag 1,500 pounds.
Background
I'm told that I was born in a small halfling community in the Dale lands. When I was just 3 years old a group of goblins and worgs attacked my village. They killed everyone and burned everything. A warband of elves that were tracking the goblins came upon the burning village but were too late to help. They searched for survivers and found only one. One of the hunters, Lavits Swiftblade, was married to Selyna Whitewolf. She was sterile and could not bear any children. I was taken to the elves home in the forest. Lavits and Selyna took me in as thier own. I was a bright child and many task came easy to me. My father decided to show me how to throw daggers, his trademark on the battle field and in the taverns. He was surprised at how easily it came to me. We began practicing all the time, even simulated combat situations. Mother disapproved. She thought me too small to fight and was concerned for my safty. When I came of age, my father presented me with my own set of daggers and a custom fitted suit of armor. He said I was ready to fight in a warband. The other warriors were skeptical. We were tracking orcs when we encounted a small band of goblins. The fight was brief, maybe half a minute, but when it was over I had killed two goblins. My father was pleased and the other warriors were impressed. For several months we hunted down the vile creatures that roamed our lands. My bond with my fellow warriors and my father grew. But soon I grew restless, and I tired of the same day to day task. My father sensed it and said that he knew the day would come. He said that it is common for the shorter lived races to want adventure. He gave me some supplies, a map, and told me to go to the great human city of Waterdeep. He said I will find my adventure there.
Appearance
Regis is a little tall for a halfling, with black hair and brown eyes. He dresses simply, with studded leather armor, a grey cloak, and a bandelier of daggers being the only thing on his person.
Name: Regis
Alignment: Chaotic Neutral
Height: 4'2"
Weight: 46 lbs
Diety: Lyris
Class: Swashbuckler 1
Experience: 0
Stats
http://invisiblecastle.com/find.py?a=show&id=49781
Str 12 (+ 1 )
Dex 20 (+ 5 )
Con 16 (+ 3 )
Int 16 (+ 3 )
Wis 15 (+ 2 )
Cha 8 (- 1 )
Initiative: +5
Speed: 20 ft
AC: 19 (+3 armor, +5 dex, +1 size)
Touch 16, Flat footed 13
HP: 13
Saves:
Fortitude + 6 [ + 2 base, + 3 Con, + 1 race]
Reflex: + 6 [ + 0 base, + 5 Dex, + 1 race]
Will: + 3 [ + 0 base, + 2 Wis, + 1 race]
Special abilities
Racial:
+2 Dexterity, –2 Strength.
Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
Halfling base land speed is 20 feet.
+2 racial bonus on Climb, Jump, and Move Silently checks.
+1 racial bonus on all saving throws.
+2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general.
+1 racial bonus on attack rolls with thrown weapons and slings.
+2 racial bonus on Listen checks.
Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.
Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.
Class Features:
Weapon Finess
Feats:
Weapon Focus: Dagger
Weapons Attack (+1 base) damage type range
Daggers, Melee +8, 1d4+1, piercing
Daggers, Thrown +9, 1d4+1, piercing, 10 ft
Skills
Skillpoints: 28
Balance : + 9 [ 4 Ranks + 5 (Dex)
Bluff : + 3 [ 4 Ranks - 1 (Cha)
Climb : + 7 [ 4 Ranks + 1 (Str) + 2 race
Jump : + 7 [ 4 Ranks + 1 (Str) + 2 race
Sense Motive : + 6 [ 4 Ranks + 2 (Wis)
Tumble : + 9 [ 4 Ranks + 5 (Dex)
Spot : + 2 [ 0 ranks + 2 (Wis)
Listen : + 4 [ 0 ranks + 2 (Wis) + 2 race
Sleight of Hand : +7 [ 2(4) ranks + 5 (Dex)
Ride : +5 [ 0 ranks + 5 (Dex)
Possessions
Backpack 2gp, 2 lb on pony
5 Daggers, 10 gp, 5 lb carried
Studded Lether, 25 gp, 10 lb worn
Rations(2), 1 gp, 2 lb, backpack
Warpony, 100 gp
Riding saddle, 10 gp
Bit and bridle, 2 gp
Money spent: 150 gp
Money owned: 0 gp
Weight carried 15 lb
Light load 32.25 lb
Peanut, warpony
Medium Animal Hit Dice: 2d8+4 (13 hp)
Initiative: +1
Speed: 40 ft
Armor Class: 13 (+1 Dex, +2 natural)
touch 11, flat-footed 12
Base Attack/Grapple: +1/+3
Attack: Hoof +3 melee (1d3+2)
Full Attack: 2 hooves +3 melee (1d3+2)
Space/Reach: 5 ft./5 ft
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +4, Will +0
Abilities: Str 15, Dex 13, Con 14, Int 2, Wis 11, Cha 4
Skills: Listen +5, Spot +5
Feats: Endurance
Combat
Peanut can fight while carrying a rider, but the rider cannot also attack unless he succeeds on a Ride check.
Carrying Capacity: A light load for Peanut is up to 100 pounds; a medium load, 101–200 pounds; and a heavy load, 201–300 pounds. Peanut can drag 1,500 pounds.
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