• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[FULL] [FF] Saints and Lucavi


log in or register to remove this ad

GnomeWorks said:


Hmm... where did you get that from?

If I think you're talking about what I think you're talking about, what I meant was that you can have two ability sets equipped at any one time.

Of course, I could've said what you're saying at some point, and I've just forgotten... if so, just say so. :D

Can you be less clear? :D No, seriously, to anyone who can answer, where did you pick that? I know Talented can allow you to equip an other action, but I donèt remember anything about another class list.
 

dave_o said:
I think I took it the wrong way, but I like my Item abilities, so I'll switch out Improved Initative for Talented (Chemist). :D

Um... I think we're having a communications error here. :D

You can have, at any given point, two sets of abilities: one from your current job (in your case, archer), and one other that you have gained abiliities from.

In your case, you have spent JP and gained abilities in the Chemist class. Since you have done that, your second ability slot can be Item (the name of the ability list for Chemist) and have access to your chemist abiliites.

However, if you also had abiliites in say, fencer, then, as an archer, you would have to decide if your second ability set is the chemist's, or the fencer's.

Talented gives you an extra slot for ability lists. Thus, if you had fencer and chemist abilities, and were currently an archer, you could have both the fencer and chemist ability sets 'equipped'.
 

Ah! Understood. I still took Talented, though, it'll be useful.

The FFTA FAQ is so big that is eats my browser. Maybe you could cut and paste the ability descriptions into a seperate document? :D
 

dave_o said:
Ah! Understood. I still took Talented, though, it'll be useful.

Okay. Glad we finally understood each other. :)

BTW - when you take Talented, you don't have to choose a specific ability set to tie to it. It just means that you can have an addiitonal ability set 'equipped'.

The FFTA FAQ is so big that is eats my browser. Maybe you could cut and paste the ability descriptions into a seperate document? :D

Yeah, I think I can do that. Should be up sometime in the near future (an hour or two, at most).
 

As requested, the attached file has the list of available abiliities for the FFTA classes. Also, note that some classes (ninjas and archers) have two ability sets, one from FFT and one from FFTA. The file includes more information on how those work.
 

Attachments


Example of how a Class with two Ability Sets Works

Let's say that a character becomes a Ninja. While a Ninja, said character has access to his abilities (say, Shuriken for Throw and Kinton for Ninjutsu) from the Throw and Ninjutsu ability sets, as well as a second ability set of his choice (possibly more with the Talented feat).

Now, said character becomes a Chemist. The character wants to use a Ninja ability set; however, he can only choose either Throw (and get Shuriken) or Ninjutsu (and get Kinton). He cannot choose both, unless he has the Talented feat.
 


Velmont said:
Just to tell that my Norton Antivirus have detected a "Malicious Script" in the file.

Hmm... if it's not prohibiting you from opening it, I wouldn't worry about it. There shouldn't be anything dangerous being sent out from me. :)
 

Funnily enough, you quoted something that I wasn't supposed to have, heh.

I started off my char by using the one before me, which happened to be Dave_o's char, so that's where it came from, though, glad everything seems cleared up.

I'm a sortta regular at PBP games, you could say ;)

Nice to see you in another game with us, Dave_o :)
 
Last edited:

Into the Woods

Remove ads

Top